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dimitri_harkov

'Assertion failed 'layerMaskItem->Loaded()'' error when binarizing

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Hello,

sry if this has been answered before, or if the answer is obvious to the professionals, but I'm new to this and search returned no results.

Whenever I binarize my map with BinPBO, I get thousands of the following error lines in the log:

W:\c\Poseidon\lib\landClutter.cpp(4130) : Assertion failed 'layerMaskItem->Loaded()'

Still, the island itself works great in ArmA2 - no errors in the .rpt, and clutter is where it should be and looks like it should look, even the infinite terrain works like a charm.

But these errors are annoying anyway - any clue how to get rid of that?

Cheers,

D.

EDIT:

Oh, and what's the 'Folder - Objects' field good for in the Project Preferences Menu? Path to custom objects?

And the 'Config class name' field? This field is missing in the V3 manual - instead, there is a 'cell size' box.

Edited by Dimitri_Harkov

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