langgis08 10 Posted June 24, 2010 (edited) 71749 isn't available atm via six-updater/ruby yet, right ? just updated and version says 71726 ok, tomorrow's friday :) EDIT: couldn't wait, downloaded it from arma2.com and installed it that way - but compared to updating via six-updater it's not more than a workaround :-) Edited June 24, 2010 by langgis08 Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 24, 2010 can you add something that someone can change the ace userconfig for different game acc. so that you not have to change the userconfig name all the time . In YAS i just untick the userconfig..Woked all the time..All updates Share this post Link to post Share on other sites
Alex72 1 Posted June 24, 2010 ^^ But then you might miss updates made in the userconfig. ;) Share this post Link to post Share on other sites
Banderas 0 Posted June 24, 2010 Correct me if I'm wrong, but since some time ACE detects if a userconfig is outdated and indicates it for the player. Share this post Link to post Share on other sites
sabre4809 0 Posted June 24, 2010 71749 isn't available atm via six-updater/ruby yet, right ? just updated and version says 71726 ok, tomorrow's friday :) EDIT: couldn't wait, downloaded it from arma2.com and installed it that way - but compared to updating via six-updater it's not more than a workaround :-) The betas being put on the six network are not tied to the ACE release schedule or anything like that. They are unrelated. When Sickboy sees the beta he might/should/will put it up. The beta has not been out very long so... In YAS i just untick the userconfig..Woked all the time..All updates He means if he has two seperate game profiles one named 'Konrad' and another 'Big Joe' and he wants to not have to change his user config when he switches between them. Share this post Link to post Share on other sites
winse 22 Posted June 25, 2010 One more question to ace developers: how to reload aircraft's countermeasures? And how to do it in script? Share this post Link to post Share on other sites
stk2008 14 Posted June 25, 2010 Hi all this may have been answered but following the release of the new arma2 1.07 patch today should I upgrade to it will Ace2 still work (vanilla that is?) as I hope to play ace2 over weekend but would like to do so using new patch. Thanks Share this post Link to post Share on other sites
sickboy 13 Posted June 25, 2010 There shouldn't be problems, but you never know what BI changed between the betas and the release. ACE Friday, update release anyway, so hoping we get them download links soon :P In case of issues, we can always hotfix. Share this post Link to post Share on other sites
stk2008 14 Posted June 25, 2010 Sickboy as normal I was expecting you to say that/hoping hehe. Great ok I will install the new patch tonight and give it a blast then see if ACE2 runs ok on it and yes they more than likey would have changed something that makes ACE2 have a few niggles but im sure you will fix it. Share this post Link to post Share on other sites
konrad1 10 Posted June 25, 2010 sabre you get it . so can you make something like that ?? or that in 1 userconfig you can add 2 acc. Share this post Link to post Share on other sites
sickboy 13 Posted June 25, 2010 (edited) A.C.E. 1.3 Pre-RC Released! (rSync mirror network in sync and awaiting your requests!) Release Notes A2 v1.07 compatible Please see the first post for additional information. Enjoy! :cool: Classlists updated as well. Edited June 25, 2010 by Sickboy Share this post Link to post Share on other sites
Fox '09 14 Posted June 25, 2010 link goes to update 2 mate http://ace.dev-heaven.net/wagn/ACE_1_3_Pre_RC is what you want :) edit: there we go Share this post Link to post Share on other sites
sickboy 13 Posted June 25, 2010 link goes to update 2 mate http://ace.dev-heaven.net/wagn/ACE_1_3_Pre_RC is what you want :) edit: there we go Fixxored, sry :) Share this post Link to post Share on other sites
gunterlund21 10 Posted June 25, 2010 Rhs bmd2 pack added. Nice Share this post Link to post Share on other sites
Component Actual 10 Posted June 25, 2010 (edited) So anyone else having the same case that nevertheless of this is set, one can't put in earplugs, put on glasses, balaclavas, ect...? Or any conflicting addon? Yes, I have tried everything I can think of but I can not get the goggles to work. I have entered my profile name exactly as it appears in the game into the clientside user config file in ARMA2\userconfig\ace folder, and yes I did it on the sencond entry not on the example one. I have tried just doing my name, and I have also tried doing my name along with the other stuff like face=, voice= etc. that I copied from the ARMA2.profile file, and never the less as you would say it still does not work. I bring up the self interaciton menu and goggles> is greyed out even when I have stuff like earplugs in my inventory. The only thing I can think is that maybe I am not actually playing as that player profile (even though it is the only one I have) or maybe the mission has to enable the goggles somehow as well? I don't know any help would be appreciated. I have never played a multiplayer match with this profile name, could that have something to do with it? Like maybe your profile doesn't really get fully set up til you play multiplayer--this is pure speculation/guessing I really don't know why it wont work. Another issue I have always had with ace is the healing/wound/medic part of ACE2. I can examine people and I get a hint in the top left corner such as "he is bleeding" but in the self interaction menu where you click examine, and then it shows a list of the medical supplies you are carrying they are all always greyed out, and I can not select or use any of the medical supplies. Anyhelp with this would be appreciated as well. Edited June 25, 2010 by Component Actual Share this post Link to post Share on other sites
g-man-853 10 Posted June 25, 2010 (edited) United Global Armed Force [uGAF] @ACE Server & YAS Repo updated to 371 A.C.E. 1.3 Pre-RC Use the link bellow and save to favourites: yashttp://folders.ugaf-addons.co.uk/UGAF_ACE_Server.yas Auto config URL: http://folders.ugaf-addons.co.uk/ACE_Server/modreopo.7z For a guide and info to use YOMA's addon sync to join our server follow this link:http://www.ugaf.co.uk/forum/viewthre...d=591#post_591 Edited June 25, 2010 by G-Man-853 Share this post Link to post Share on other sites
sickboy 13 Posted June 25, 2010 (edited) Yes, I have tried everything I can think of but I can not get the goggles to work. I have entered my profile name exactly as it appears in the game into the clientside user config file in ARMA2\userconfig\ace folder, and yes I did it on the sencond entry not on the example one. I have tried just doing my name, and I have also tried doing my name along with the other stuff like face=, voice= etc. that I copied from the ARMA2.profile file, and never the less as you would say it still does not work. I bring up the self interaciton menu and goggles> is greyed out even when I have stuff like earplugs in my inventory.The only thing I can think is that maybe I am not actually playing as that player profile (even though it is the only one I have) or maybe the mission has to enable the goggles somehow as well? I don't know any help would be appreciated. I have never played a multiplayer match with this profile name, could that have something to do with it? Like maybe your profile doesn't really get fully set up til you play multiplayer--this is pure speculation/guessing I really don't know why it wont work. Another issue I have always had with ace is the healing/wound/medic part of ACE2. I can examine people and I get a hint in the top left corner such as "he is bleeding" but in the self interaction menu where you click examine, and then it shows a list of the medical supplies you are carrying they are all always greyed out, and I can not select or use any of the medical supplies. Anyhelp with this would be appreciated as well. Please make sure all components are up2date, especially CBA.The http://community.bistudio.com/wiki/RPT file contains the versions currently used and should contain hints as to if the userconfig part is correct or not. (Best to read from bottom, upwards, after a clean startup) Perhaps other errors are visible in the RPT as well. Re the Medic system, there's 2 interaction buttons, but perhaps you mean the "interact with others" instead of self interaction. I've just verified this in latest build, and seems to work as it should. Edited June 25, 2010 by Sickboy Share this post Link to post Share on other sites
cross 1 Posted June 25, 2010 Kellys ACE Server & YAS Repo updated to ACE b.371 **Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL sponsored by Nat & Whisper http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z **Kelly's Heroes Community YAS AddonSync AutoConfig URL sponsored by Nat & Whisper http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z Alternatively you can click on this link to access KH Repos -> yashttp://www.kellys-heroes.eu/Server.yas Note that the URLs above are case-sensitive so pls make sure you entered exactly as provided above. YAS users: Do not forget to remove extra files through YAS. Share this post Link to post Share on other sites
sas troop 0 Posted June 25, 2010 When I check Kelly's repo, I have plenty of files (ace_t_ruckess or something like this for example) marked as NEW. Can they stay, or should I remove them? It seems for me ACE1.3 does not use that files anymore. Share this post Link to post Share on other sites
cross 1 Posted June 25, 2010 When I check Kelly's repo, I have plenty of files (ace_t_ruckess or something like this for example) marked as NEW. Can they stay, or should I remove them? It seems for me ACE1.3 does not use that files anymore. After you sync with the repo server properly, you should remove files marked as local new. Share this post Link to post Share on other sites
AnimalMother92 10 Posted June 25, 2010 BMD2s! Thanks ACE team :) Share this post Link to post Share on other sites
sabre4809 0 Posted June 25, 2010 (edited) He means if he has two seperate game profiles one named 'Konrad' and another 'Big Joe' and he wants to not have to change his user config when he switches between them.sabre you get it .so can you make something like that ?? or that in 1 userconfig you can add 2 acc. I'm pretty sure the topic has been visited and its not possible. I would love it too but... What I do now is have a compromise and put up with no glasses, goggles etc with one user profile. Edited June 25, 2010 by SAbre4809 Share this post Link to post Share on other sites
manzilla 1 Posted June 25, 2010 * RHS BMD2 Pack (By Soul Assassin, Red Hammer Studios). [sickboy] * RHS Decals [sickboy] You guys are quick! And beautiful! :p I love you guys. Share this post Link to post Share on other sites
Component Actual 10 Posted June 25, 2010 Please make sure all components are up2date, especially CBA.The http://community.bistudio.com/wiki/RPT file contains the versions currently used and should contain hints as to if the userconfig part is correct or not. (Best to read from bottom, upwards, after a clean startup) Perhaps other errors are visible in the RPT as well. Re the Medic system, there's 2 interaction buttons, but perhaps you mean the "interact with others" instead of self interaction. I've just verified this in latest build, and seems to work as it should. I am not sure about the medic system as far as which button I was hitting, but I do know I got the hint in the top left corner of the screen. So it seems I am using the correct key. As far as having everything updated goes I use six updater to keep ACE and CBA up to date, so I don't think that is it either. Maybe though I have a corrupted file or something though, so it appears to six updater everything is on the up and up when really its not? I think I am going to redownload ACE2 and CBA to make sure. Where would be a good place to download the newest ACE2 files? (I don't want to use six updater to install the entire mod, seems like it would be better to just use it for updating) Also, I see in the six updater mod list a mod called @six. What is that mod? I have tried searching around, but I can't seem to find a description. @Sickboy-Thanks for your concern, support, and contributions to this game and its community...mad respect. Share this post Link to post Share on other sites
sickboy 13 Posted June 25, 2010 (edited) Cheers :) No need to redownload everything though, all built-in features of the Updater (Verify, Repair/Heal that is). Please see: http://six.dev-heaven.net/wagn/Six_Updater_Suite+Usage#Reset%20'skip'%20status What does the RPT say about the goggles/masks userconfig? As to what @SIX is, or any other mod folder on the updater network, please check: http://updater.dev-heaven.net/mods contains Homepage links, readme, etc. Edited June 26, 2010 by Sickboy Share this post Link to post Share on other sites