Jump to content
Sign in to follow this  
icebreakr

Jungle Wars: Island of Lingor

Recommended Posts

Report bugs here on dev-heaven (you have to register to post). For subject try to make short(!!) and simple description of the problem, so it doesn't get all confusing. Here are instructions:

Example on how to report the bug on dev-heaven.net system:

1. Login or register

1. Click "New Issue" when watching Lingor Units subsection on DevHeaven.net

3. Leave "Bug" as default selection under Tracker.

4. Subject: Venator Escortman has useless ammo

5. Description: "Escortman has 3 grenades in the inventory, but no launcher. Rather give me a smoke grenade instead."

6. Click Create.

I would like to point out that almost all released addons have bugs (some little, some major) and I am not keen into fixing something the original author couldn't or won't in more than a year. So I ask FOR HELP if any of you can actually tell me how to fix something. I know a way around O2, configs, but still testing usually takes hours that I don't have.

I'll also ask original authors who gave permissions if they want to fix some of the issues.

Btw, don't expect any fixes in so short time, I'm taking a little break for quality time with my family and friends (including coop buddies) ;)

J-Guid - you already sent me an extensive report on mail, so you don't have to do it again - I'll do it from scratch ;)

Edited by IceBreakr

Share this post


Link to post
Share on other sites

A well deserved break IceBreakr - your efforts are not unappreciated - thanks very much for sharing this stuff with us.

Share this post


Link to post
Share on other sites

Definitely: like my father always says "strive for excellence, not perfection!".

Can't wait to try your units this weekend

Share this post


Link to post
Share on other sites

Great work as usual IceBreakr! :D I do believe you have outdone BIS with this one.

Any idea when this will find its way onto Six Updater?

Share this post


Link to post
Share on other sites

How fast are the adventure kamaz's supposed to go.

In my version they go 160 offroad. Quite fun.

Share this post


Link to post
Share on other sites

Very beautiful island.

Thanks

Share this post


Link to post
Share on other sites
How fast are the adventure kamaz's supposed to go.

In my version they go 160 offroad. Quite fun.

~180 on road, off road around 120-150 I guess, depends of terrain structure/setting.

Share this post


Link to post
Share on other sites

Hi Icebreakr.

should I wait for your next island release? will there be major changes?

I need to know if I must wait until you release an update version of the island or if I can already work on it.

btw, when do you think you release it? beginning, middle or end of the week?

thanks,

Wiki

Share this post


Link to post
Share on other sites

No major changes, so don't worry. All you'll need is open your mission and resave it once more.

Share this post


Link to post
Share on other sites

Hey ice. Looking through your configs it seems I've come across a couple of issues

As I think someone else reported the drug lord his officers and the antitank soldier are all using the same model

In the lingor army or the vabvbl pbo you have a bunch of group entries for HEXA soldiers

Share this post


Link to post
Share on other sites

btw, when do you think you release it? beginning, middle or end of the week?

When it's finished I reckon. ;) Answering that can be a pain in the ass and is pointless. There's always that(those) a*&hole(s) that cries(cry) cause the date one thought

couldn't be met. It's a shame but people can be little babies.

Icebreakr,

I haven't checked out your stuff in a while(nor played the game) and I'm very happy to still you're still at it. These later versions are excellent.

Thanks again for all the work + time you've dedicated to this stuff over the years.

Share this post


Link to post
Share on other sites

Great set of units, I'd say.:icon14: BTW, IceBreakr, have you tried to translate scooter's brand name to Russian?;)

Share this post


Link to post
Share on other sites
No major changes, so don't worry. All you'll need is open your mission and resave it once more.

in the hotfix that the Super Tucano will be controllable for players?

Share this post


Link to post
Share on other sites

Ei8ght he controlable now, but GetIn point placed on right-back pos :)

Share this post


Link to post
Share on other sites
Ei8ght he controlable now, but GetIn point placed on right-back pos :)

huh...thought i changed that

Share this post


Link to post
Share on other sites
Ei8ght he controlable now, but GetIn point placed on right-back pos :)

Ok thx J-Guid

Share this post


Link to post
Share on other sites

Lingor Factions are now selectable factions in my SP Lost.

Use Lingor units on any of the 24 supported islands against over a dozen supported unit/vehicle addons!!!

Thread

Share this post


Link to post
Share on other sites

Some excellent stuff Ice! An opforce Gun Boat even! Faction ship balance at last. thanks for all your hard work. Hope the update gets on the 6 soon. so Dedicated servers can get it:)

Share this post


Link to post
Share on other sites

Island will get updated later today. We're playing a Drugwars coop mission this Thursday, I'll release the missions for island a bit later. I hope to host PowerShow - Opening Ceremony event next week.

Share this post


Link to post
Share on other sites
Island will get updated later today.

great to hear that!

so, we can really expect a release this week, that's great!

Share this post


Link to post
Share on other sites

Don't forget to make a LNN (LingorNetworkNews) video/news report with all important people and some tourist/sightseeing marketing! Btw events like Lingor Offroad Championship should be broadcasted on LingorSports channel.... or stream all the Lingor things! :)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×