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icebreakr

Jungle Wars: Island of Lingor

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Yeah units look cool but it'll be hard to convince people to download both units and island, as was already mentioned. I download everything anyway, but in order to actually play with it other people need to download it too, and getting them to download an island is already a massive task :(

In any case, found a small glitch:

28273403.jpg

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If anyone has figured out the island mystery, dont give it away, but please a hint would be nice. I found all 6 rocks but cannot figure it out.

Any hint would be appreciated what to do with the numbers as i have tried everything I can think of.

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Stones should have one number more, coordinate system is the one I adore ;)

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Icebreaker your messages are full clear some out so i can send you the ending i found to see if correct.

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Try now, deleted all of my PMs (and downloaded before as txt).

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In any case, found a small glitch:

Please do not quote images!

thats not a glitch - its a christmas tree Edited by W0lle

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Another thing, the units seem to look funny on thermal vision. Any fix incoming?

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this is by far the most beautiful map ever,damn very good work ICE....total immersion with your lingor map.

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Another thing, the units seem to look funny on thermal vision. Any fix incoming?

Keep the talk of units in the thread about them. ^^ This is Island only.

But nice updates! :D Woot ^^

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Is there a server-key for "Berghoff's African Foliage 1.20" somewhere, looks like I'd don't get Lingor running with Sig-Checks now on my dedicated server?

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One note for mission makers:

- it seems in 1.1 I left in a wrong addon name for sounds. In 1.0 Charon has named it "Lingorenvsound", and in v1.1 I left "sampleenvsound" while testing bunch of sound locality issues. So, open your mission.sqm and find&replace that entries so mission can be opened in Editor. Sorry for that inconvenience.

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no worries brother Ice - it happens. Easy fixed. ;)

wait - that was incorrect Ice.

named it "Lingorenvsound", and in v1.1 I left "sampleenvsound" while testing bunch of sound locality issues. So, open your mission.sqm and find&replace that entries so mission can be opened in Editor.

you must find and replace "Lingorenvsounds" with "sampleenvsounds" (the s was missing at end of each file).

Edited by Lightspeed_aust

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Well if you find&replace that the result is the same, isn't it? ;)

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if you are missing the 's' on the end of each of the words a) you find nothing, b) you replace with the wrong name.

;)

i just realised what you were saying - my bad lol

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Thanks Man, but that's a Signature, not the necessary bikey for Servers but no problem, I already deleted all given signatures and re-signed everything with another key I especially generated for Tournament use with all the required Addons for Lingor in one Package, also Panthera. Looks like Lingor and Panthera will be used in Campaign 5 of the Armed Global Warfare Tournament (playing AAS). Thanks so much for these masterpieces!

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Great map, also anyone know where can I find one addon? It haves modern jungle sf units, I've seen it around, but can't find in anymore.

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Hey Icebreakr, or if someone else has a minute,

I am not sure what I'm doing wrong on the Lingor install, I followed the directions carefully and it works great but I wanted to try the Armory and all I get is a person standing, it won't load weapons or vehicles or anything. I can control him/her and run around etc. but no equipment loads.

Just wondering if anyone would be able to help me on this. I put everything required in the @lingor/addons folder and the map loads perfectly just won't load anything from the Armory.

Thanks guys.

btw, love your work Icebreakr, the maps are amazing. Thank you.

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Thanks for updating the island! Its amazing!

Please would you add links to the BI-Studio Forums Topic about your Lingor-Units in the first post?

Also could the units be added to the Lingor-map in Six-Updater? (Lingor Units are not in Six-Network so far anyway)

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