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icebreakr

Jungle Wars: Island of Lingor

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Ice, glad you are back, I am looking forward to the map. I hope you had a good vacation

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Thanks guys, sure did have fun in Italy... nice sightseeing roadtrip around Lago di Garda and Verona :)

I'm running a tight schedule to get everything ready for the release. Its been planned for the end of this week, but I doubt all tests will be complete... lets wait for a day or two to see how the things get sorted out in the mean time.

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Thanks guys, sure did have fun in Italy... nice sightseeing roadtrip around Lago di Garda and Verona :)

I'm running a tight schedule to get everything ready for the release. Its been planned for the end of this week, but I doubt all tests will be complete... lets wait for a day or two to see how the things get sorted out in the mean time.

Please, can we see some screenshots of the MiG-21? Or at least info about its armament?

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Well, Mig-21 is a long story... I've planned one for Molatian airforce almost a year ago. Now I have a promise that one is getting close to release and that I can include one for project Lingor. Both government and rebels will use it (of course with different camos) and hopefully I'll have one special camo ready for the opening ceremony event, too.

Shots? I don't have the latest build, so I guess you'll have to wait some more.

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wow this project just keeps giving up surprises for me, first the predator stuff now the mig 21s.

I think over at GITS we are going to create an EVO like never before :)

Really looking forward to that, you'll have to pop in sometime and check it out ice, Eggbeast is very good at his EVO stuff and has used Duala and Panthera already for us to game on with Evo.

I think this one will be the best yet though, especially with the Nam feel added by Unsung units.

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Rebels have jet fighters now? oh gawd.

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Rebels have jet fighters now? oh gawd.

we should give them a scud missile to shove up your arse as well!

Keep up the good work Ice.... the MiG21 is progressing very very well, ill get you the latest alpha when i get a chance.

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^^ Cool! Take your time Ice and relax and rest. You've earned it with this stuff :D

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Hey Ice, like most of the others I am having a hard time waiting ;) Any chance you could pop up a couple of screenies of the latest units please? I am particularly keen to see the rebels and the PMC's you got planned. Thanx

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Predator spaceship? No way..

Someone has a keen eye :)

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I tell my friends (who for the most part) have never played ARMA 2, that there is this guy named IceBreakr who is the best map maker ever! He makes these islands that I play almost 100% of the time while playing ARMA 2. I tell people I can't believe that I get these for free because the are way better than what comes with most games.

DUDE YOUR THE BEST!!!

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Thanks man... means a lot. And please don't forget other community gems that are contributing to the project: Charon (pred work), wld247, NZDFCrash, Darkhorse (mig21s), Mondkalb (latin america buildings), Berghoff (jungle & optimisations), IceWindo (units & civs), Dosenmais (civ textures - emm just noticed he's banned, oops?)...

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ice - just wondering if this requires addons?

also, would like to reproduce the entire Ghost Recon Island Thunder campaign on this map if that suits - for dedicated coop.

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Originally Posted by Raserisk

Predator spaceship? No way..

Someone has a keen eye

he lies it was chuck norris hidden in the jungle hunting down anything that moves

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ice - just wondering if this requires addons?

also, would like to reproduce the entire Ghost Recon Island Thunder campaign on this map if that suits - for dedicated coop.

It'll come with it's own units and factions plus vehicles like his island 'Isla Duala' did ^^ Hope that helped :D

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this is the campaign from GR:IT - I think it will fit well here :)

mission 1 - Watchful Yeoman - Plantation

briefing -

As you know, gentlemen, we are here to help safeguard the first democratic elections Cuba's seen

since before Batista took control. Since Castro's death in 2006, the Cuban people have had a

succession of increasingly incompetent thugs in charge, and thankfully, that's going to change.

The elections are going to occur in early May, and our job is to make sure that they go off

without a hitch. What that means is that we've been volunteered to make sure the elements

who want to bring back the bad old days don't get a chance to win the elections at gunpoint.

Your first assignment is a basic contraband seizure. One of our patrol helicopters spotted a

light cargo plane dropping a few suspicious-looking crates over an abandoned tobacco plantation.

The chopper crew was able to drive off the men who were moving the crates once they landed, but

they need ground support to do the job properly. Seeing as the troops trying to haul those crates

off look a lot like the guerillas who've been reported bullying voters in a few of the western

cities, we're not taking any chances.

Your orders are simple. You'll be inserted by helicopter on the plantation grounds. Once you're

en route, the patrol chopper will peel off and leave the ground troops to you. Take control of

the old plantation buildings first, as that's what the guerillas are using for cover. Then,

secure those packages by clearing out the troops around them. They'll probably make an effort

to retrieve them once the helicopter leaves, so things will be happening in a hurry.

objectives -

1. Seize Plantation Grounds

2. Secure First Package

3. Secure Second Package

X - No Team Casualties

details - look for 2 cargo boxes - in or outside buildings randomly placed plus secure area/kill opfor?

------------------------------------------------------

mission 2 - Angel Rage - military camp

briefing -

Excellent work on the plantation, gentlemen. We were able to analyze the contents of those packages.

As you might have suspected, they were chock full of guns. We don't know who dropped them off, but

we do know whom they were intended for. The troops you ran across are part of the paramilitary forces

that we think are linked to the FDG - one of the parties standing a candidate for election. Publicly,

they're all about "vote against the puppets of the American imperialists" but disavowing violence.

Privately, they seem to be a little more aggressive than that.

We've gotten reports that bands of these thugs have been going up and down the countryside, intimidating

people into not voting and making things unpleasant for supporters of the opposition parties. The good

news is, we've also managed to locate what we think is one of their training bases. It's up in the hills

of Pinar del Rio, which means that getting a lot of troops there isn't easy. That's why you're going in.

Your mission is to locate and neutralize the training camp. Take out the guard towers that cover the

approaches, then seize the camp itself. Be careful. The troops inside may not be fully trained yet, but

recon images indicate that there are a lot of them.

objectives -

1. Neutralize First Guard Tower

2. Neutralize Second Guard Tower

3. Seize Control of Camp

X - No Team Casualties

details - neutralize a guerilla training camp - including guard towers? or similar.....

---------------------------------------------------

mission 3 - Jaguar Maze - high sierra

briefing -

As you probably know, the camp in Pinar del Rio you hit wasn't the only one the FDG was using. We've been

hitting other ones as we find them. Unfortunately, they've started to hit back. An MV-22 with a full

complement of Marines on board was en route to neutralize a camp up in the Sierra de los Organos when it

was shot down. Apparently the FDG's been able to get their hands on a good part of what used to be the Cuban

Army's arsenal, since it looks like it was a good old fashioned Russian SAM that took the MV-22 out.

The terrain you're going into is steep, rocky and difficult. It's also in the middle of nowhere, so anyone

you run into is liable to be an FDG soldier. Your first priority once you hit the ground will be the survivors.

Find any you can and get them to safety. You're also going to need to find the source of the SAM that took out

the Osprey and eliminate it. Once you do that, we'll be able to send in a chopper to pick you up at the evac

zone. However, until the SAM launcher is taken out, we're not going to risk another bird. If you can, pick up

the USMC code books from the downed aircraft. We don't want those falling into enemy hands. Good luck, people.

objectives -

1. Rescue Downed Air Crew

2. Neutralize Enemy SAM

3. Reach the Extraction Zone

X - Retrieve MV-22 Code Book

details - search for downed c-130 and pilots plus blackbox/intel or destroy avionics plus destroy SAM site(s)

------------------------------------------

mission 4 - Hidden Spectre - swamp airfield

briefing -

Buckle up, people. You're going to Isla de la Juventud, a hundred miles south of the main island. Batista used

it for political prisoners, but Castro turned it into a tourist trap. The beaches are nice, but half the island's

still swamp, and guess which part you're going to be seeing.

The FDG's got an airfield right in the middle of one of those swamps, on the western side of the island. They've

been using it for weapons transfers - the plane that dropped off those packages you recovered on the tobacco

plantation flew out of there - and to dabble in the drug trade. By shutting it down, we shut down one of their

primary supply pipelines.

You'll be inserting by boat on this one, so be prepared. Your two main objectives are the airfield itself and

the ammunition storage dump nearby. Seize one and then plant demolition charges to destroy the other. After that,

get out as quickly as you can. With the way things are going on the main island, we don't expect that the airfield

is heavily defended, but that's no guarantee.

objectives -

1. Seize Airfield

2. Plant Charges at Ammo Dump

3. Reach Safe Evac Zone

X - Neutralize All Opposition

details - kill all enemy at airfield plus destroy ammo cache but evac b4 reinforce arrive.....

---------------------------------------------

mission 5 - Rapid Python - bridges

briefing -

It looks like morale's starting to drop on the other side. We're still getting reports of FDG squads hitting villages

on the western side of the island, but we're seeing more defectors every day. With the elections coming up in less than

a month, this is a good sign.

The biggest turncoat is a man named Esteban Ordonez, who until three days ago was a high-ranking official in the Priego

presidential campaign. Priego's the FDG's candidate, and he's also the one calling the shots on the military side of

things. Obviously, getting someone this close to Priego to switch sides is a tremendous break for us.

The bad news is that we got a call from Ordonez about twenty minutes ago. It seems that his assistant figured out that

he was going to turn, and ratted him out. He ran for it with an armload of FDG documents, which he hid as soon as he was

out of sight. Unfortunately, they caught up to him a few minutes later. We know this because he was literally on the

phone with our people when they found him. We don't think he's dead, but that could change at any minute.

Your mission is to rescue Ordonez and get those papers. Find where he hid the parcel, then find him and bring him back

alive. Our first flyover of the region showed that they'd moved a BMP in, so you may want to take that out as well.

Remember, they're not going to keep Ordonez alive much longer, so there's real time pressure on this one. Best of luck

to you, gentlemen. Now get to work.

objectives -

1. Find Intelligence Items

2. Rescue Ordonez

3. Escort Ordonez to Extraction

X - Neutralize BMP

details - find the defector and kill his guards (timed) plus find the hidden documents then head to EZ - optional kill armor. bridges.

------------------------------------------

mission 6 - Liberty Storm - polling center

briefing -

Happy election day, people. We've got trouble. The polls don't open for another hour, but FDG sympathizers all over the country

are already making a mess of things wherever they can. We need every available soldier out there safeguarding voting centers,

and that means you get to go along on this one, too.

You'll be going to one of the worst trouble zones, a coastal city called Cienfuegos. The FDG's got a lot of support there, and

according to reports they've gunned down people heading for one of the main polling centers. Your job is to go in and safeguard

that voting center and make sure that people can actually get to it to vote. If they want to vote FDG once they get inside,

fine. That's their choice. The point is to make sure they all get that choice.

Safeguarding the polling center is your highest priority. There are FDG forces in the streets all around it, so you'll have to

keep an eye out in all directions. There are also reports that civilians have been taken hostage by the FDG. If that's the

case, find those hostages and get them out of harm's way. Finally, you'll want to locate and knock out the local FDG command

post. Remember, this - safeguarding these elections - is why we're here. Everything else is secondary. Let's do this right.

objectives -

1. Rescue Civilians

2. Defend the Voting Center

3. Take Command Post

X - No Friendly Casualties

details - coastal village - move to and protect polling center watch civilians also find hostages and free them - also knock out

enemy command hq.

-------------------------------------------------

mission 7 - Ocean Forge - beach resort

briefing -

Saddle up. This is a hot one. It turns out that the FDG's drug connection was stronger than we thought. Priego is essentially

owned by Colombian interests, and by Colombian interests I mean FRC. They were hoping that he'd assume power and turn Cuba

into a depot for cocaine heading north into Florida. In the wake of the election results that's obviously not going to

happen, so Priego asked his bosses for help. They sent a few boatloads of their troops to reinforce the FDG soldiers, and

that's what we have to deal with right now.

The FRC troops are hitting the beach near Dimas, and they're hitting it hard. We'll be able to get more troops there later,

but right now you're all we've got. Disable the vehicle column the Colombian troops will be using to get off the beach,

then hold the beach itself. The FRC soldiers will have FDG reinforcements coming in, so be prepared to be hit by a second

wave. Finally, seize the jetties and any supplies the enemy's placed on them. They've set up a makeshift command outpost,

complete with an automatic grenade launcher, on one of the jetties. Make sure you take that out as well.

objectives -

1. Disable Vehicle Column

2. Clear Beach

3. Seize Control of AGS

4. Seize Materiel on Jetties

details - beach/docks - find and disable truck and armor columns on beach b4 they leave then take out reinforcements heading to or on

beach. search jetties for cargo and take out the command outpost on the beach.

--------------------------------------------

mission 8 - Righteous Archer - mountain stronghold

briefing -

Priego's run out of allies and he's run out of room. We've rounded up most of the armed FDG supporters in the countryside

and routed the FRC reinforcements. The big boys in Colombia have decided to cut their losses, which means that Priego's

got nothing left. He's retreated to an old hilltop fortress in the Sierra de los Organos with the last of his supporters.

You get the honor and the privilege of digging him out.

The fortress is 1920s vintage, but it's situated on top of a steep hill and it's got well-placed external guard posts.

Neutralize those guard posts and then take the fortress. Priego's inside, with the best of his elite guards. They won't

be easy to dig out, but we want Priego alive. Dead, he becomes a martyr, and that's the last thing the new Cuban government

needs. Make sure he doesn't escape. There's a helicopter pad behind the fortress complex, so you'll need to make sure he

doesn't make a run for that. If he gets away, this whole mess has the potential to start all over again.

You know what you have to do, people. Now let's go do it.

objectives -

1. Capture and Secure Priego

details - find base knock out guard towers then kill opfor but not leader - dont let him escape either - must be caught alive!!

Campaign over!!

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QOTD: "They are coming for us... and they're using combisticks as anal probes" :)

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just curious - still only one airport or have you put in a second smaller dirt type airfield - or would there be an area flat enough on the island to serve as a small landing strip from drug and weapons contraband pickup dropoff?

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Well... about airports. There is a major one near town of Maruko (Capital City) that is used by civilian traffic and also hosts a base for army airforce and US/UK specops vehicles.

A second airport is under control of rebels on the far south side near major rebel town of Calamar. Its about the same size as first one and also hosts barracks for rebel training. Government performs bomb raids against it, but recent acquirements of russian AA and AAA systems by rebels cut down the raids. Any armor offensives are usually ambushed in the central jungle region as there is only one road leading across the difficult terrain.

A third airport is smaller one, on NW part under control of RACS peacekeeping force in FOB Eddie.

I've also heard that there is a suitable unpaved field amidst the jungle on far W side of island, but there is no infrastructure. It is believed smugglers use this strip for shipments of drugs and weapons in and out of the country. A Lingor Army regularly checks the place and puts night roadblocks to the only road leading to this place. But since its on the border with rebel strongpoints, they don't stay in the area for more than couple of hours.

So... we have around 4 runways, but they are mostly suitable for planes like Cessna Citation, An-2, An-12 and up to C130s and C27Js... hopefully that answers your question.

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