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how do i make a trigger that activates itself when unitx dies?

thx

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cheers

---------- Post added at 03:03 PM ---------- Previous post was at 02:46 PM ----------

if i put

!alive uni

in the condition box of a trigger with unit being the name i put in the name box of a unit i placed, it gives me ''invalid number in expression.''

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I am wondering this question myself -

I am trying to figure out how to have a Mission Objective success announchment once a person (enemy HVT) is killed (and even better if killed and then ID / when my unit is within X feet)....

Can't figure out how to script / trigger this

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I am wondering this question myself -

I am trying to figure out how to have a Mission Objective success announchment once a person (enemy HVT) is killed (and even better if killed and then ID / when my unit is within X feet)....

Can't figure out how to script / trigger this

!alive  unitx and  unity distance unitx < 10

the trigger goes of when unitx is dead and and unity is within 10meters

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