jpinard 10 Posted May 20, 2010 My apologies, I'm sure this has been asked but none of my forum-search strings brought up an answer. I'm working on a mission and need to change what weapons the side-door gunners are equipped with. How would I do this? Thanks! :) ---------- Post added at 01:24 AM ---------- Previous post was at 01:18 AM ---------- As an example, I'd like one of the side-door gunners to be carrying SMSAW + ammo, and another to be carrying M136 + ammo. If the actual gunners can't carry alternate loadouts, then the extra crew would be fine. Share this post Link to post Share on other sites
Fuzzy Bandit 10 Posted May 20, 2010 I'm not sure if it's possible to arm the crew of an aircraft with custom weapons. You could try creating ground units and then assigning and moving them to the appropriate roles. Can't give you the links to the wiki as I'm at school at wikis are banned! :D I believe that commands are something along the lines of: man1 assignAsGunner helo1; man2 assignAsGunner helo1; man1 moveInGunner helo1; man2 moveInGunner helo1; Something along those lines anyway! Check the Wiki... Share this post Link to post Share on other sites
winse 22 Posted May 20, 2010 For example, the name of the chopper in editor is UH; try to put the next in the UH initialization: removeAllweapons ((crew UH) select 2); ((crew UH) select 2) addMagazine XXX; ((crew UH) select 2) addWeapon YYY; Here (crew UH) select 2 is one the UH door gunners; to assign another gunner try to use (crew UH) select 3 I have never tested this, but think it should work :) Share this post Link to post Share on other sites