Z.agge 10 Posted May 15, 2010 Hey! I was wondering, how is it possible to make player respawn after being killed in single player. Is it simply done in description.ext or do I need some kind of a complicated script? Thanks in advance 8) Share this post Link to post Share on other sites
f2k sel 164 Posted May 15, 2010 If you just running in the editor just make the units playable. Share this post Link to post Share on other sites
Z.agge 10 Posted May 15, 2010 Yeah, but that doesn't spawn the certain unit I was playing with. I'm looking for something cimilar to Evolution or Warfare missions respawning system Share this post Link to post Share on other sites
galzohar 31 Posted May 15, 2010 Not possible, at least not in a simple manner. Once you are completely dead in SP your only options are to restart/revert or team switch. You'd have to try script some kind of script with a handleDamage event handler or something, which will prevent you from actually dying and will instead respawn you. Share this post Link to post Share on other sites
Z.agge 10 Posted May 15, 2010 Yeah... I thought about that too. Thanks! Maybe I'll come up with something 8) Share this post Link to post Share on other sites
katipo66 94 Posted May 16, 2010 You could just play the SP mission as multiplayer on lan, thats what i do when i want respawn. Share this post Link to post Share on other sites
Wastelander 10 Posted May 16, 2010 Use Norrins REVIVE Script - Modified for SP. Share this post Link to post Share on other sites
katipo66 94 Posted May 16, 2010 Use Norrins REVIVE Script - Modified for SP. Is that easy to setup if playing Opfor, or is there a bit of tweaking to do in the scripts? Share this post Link to post Share on other sites
Wastelander 10 Posted May 16, 2010 Is that easy to setup if playing Opfor, or is there a bit of tweaking to do in the scripts? If I can do it then ANYONE CAN!!! ;) Share this post Link to post Share on other sites
katipo66 94 Posted May 16, 2010 If I can do it then ANYONE CAN!!! ;) Ahaha ok maybe ill look at it again Share this post Link to post Share on other sites
Cougs 10 Posted July 26, 2010 I'm using Norrins Revive for SP in Arrowhead and I can't get respawn to work. The revive works - I can revive ppl and the AI revive me and each other, that part is sweet. When my own 'death' counter counts down to zero, I get some text say "timer exceeded. Choose a respawn point" except there are no respawn points available. I've read the instructions to the letter but I think those instructions were written for MPlayer. What should the marker be called to provide a single respawn in single player mode? Which part of the script needs to be changed to reflect this marker name? Thx. Share this post Link to post Share on other sites
dragon zen 15 Posted July 26, 2010 init a script "resplayer.sqf",(P1 is player in above script) waitUntil {!alive P1;}; _type CreateUnit [getMarkerPos"WRes",Grp0,"selectplayer this;P1=this;nul=[this]execVM'resplayer.sqf';",1,"Sergant"]; That's OK. Share this post Link to post Share on other sites
Cougs 10 Posted July 27, 2010 Thanks Dragon - I'll give that a go. :) Share this post Link to post Share on other sites