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jpinard

Making/sustaining a nice tight Helicopter formation

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Instead of trying yet another hundred permutations I thought I'd ask here how you all accomplish this:

Example, a set of 3 Apaches either in Line, Column, or Vee they don't group up nice and tight. When I place them in the editor they sometimes seem to be randomly staggered and sometimes even placing them further apart. I've tried starting them in formation, not in formation, on ground, in air, making waypoint 1 have formation commands etc.

Hopefully I can do this without using a script.

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I forgot to mention something very important about why I need this. I'm creating a Fraps-based benchmark test that is ~ 70% graphics load vs. 30% CPU load on a 4 Gig Quad-core. So with all the beta-changes going on people can get a very accurate read on fps that isn't as canned as other tests.

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The problem is they will always move about as they seem to have inbuilt avoidance detection.

Maybe you could use the attachto command but if they have to do anything other than fly straight and level it will look odd.

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