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sick1

SEAL Team Six 4

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Man I've got something very special in the works. I'm taking a small break from ST6 five. My Green Beret campaign will be out in two weeks hopefully and will feature a great story and some pretty darn amazing voice work(not me).

Has for those with errors. I will try and fix them tonight after work. Sorry for the inconvenience.

sweet. let me know when you release it

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@Sick1, the last mission in the game (not the epilogue) but the the last mission seems to have something wrong with it. Every time I access my gear screen the mouse cursor is kinda stuck in one place for a few seconds. I can try and move it but it just kinda shakes real crasy looking then after about 2 or 3 seconds breaks free and works normally. Not that big of a deal as it does end up working and it is only on last mission. But just letting you know.

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Not sure what you mean?

There is a mission where you are not able to sunspend the game and come back at alter date.

You can save and where suspend is is says Abort.

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I AM BACK IN THE ACTION!!!!!

And the first thing I am going to do after my 4 months break from ArmA2 is my favorite series, the STS6-4!!!!!! By the way, GREAT INTRO!

Edited by jasonnoguchi

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One problem... in mission 2, the white sedan which I am supposed to snipe never appeared. Only the 2 hiflux escorts appeared. Problem solved. Problem caused by GL4. Completed missions 1 and 2 so far and I must say they are the BEST missions you have made so far Sick! Great story flow, great task and mission flow and great movies!

Edited by jasonnoguchi

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Sick, are you around??? HELP!!!!

Stuck at mission 4! Commander keeps getting killed within a min of receiving the notification. I am not running GL4 or any other AI mods. (I used GL4 in my first attempt and the same thing happened. Then I tried with no AI mod TWICE and still its the same... HELP! This mission is taking way too long)

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You are supposed to have 16 minutes before the commander could possibly be killed. I will look into it though. I'm gonna play it right now.

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Welcome back Jason, I wondered where you went, enjoy the latest episode in the great seal team adventures :)

SD

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SD - Thanks! I must say STS4 really pushed the edge!!!! WELL DONE SICK!

Sick - Any way I can skip this and move on to mission 5?

Edited by jasonnoguchi

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SD - Thanks! I must say STS4 really pushed the edge!!!! WELL DONE SICK!

Sick - Any way I can skip this and move on to mission 5?

Yes you can

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Errr.... how do I do that?

Use the end mission cheat :)

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Ok, did the end mission cheat... VERY NICE OUTRO!!!!

Think I know whats the problem! ITS JTD SMOKE & FIRE!!!!

The fire spread to and burns the commander faster than the team can reach. As such, if you are playing Mission 4, make sure you play without JTD! :)

By the way, those of you choosing what weapons to use out of that many to choose from now, AVOID the SCAR with SPECTRE scope. Its got a dispersion bigger than heavy MGs! Wonder which mod that came from... gonna hunt it down... dispersion is so ridiculous you can hardly hit anything beyond 350m.

Edited by jasonnoguchi

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OK after revisiting this thread and noticing that there is a new version of ST6-4, I decided to revisit Namalsk with my seal team, I loaded it up but after the first cutscene with the executions, I get this error.

ST_6_4_error.jpg

I am playing with the 1.7 ace version of ST6-4 I do have arrowhead installed as a combined installation and have updated ACE to the latest version (version 377after installing OA.

I have all the addons listed in the readme, I made sure of that.

Any ideas?

SD

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How? Once it's updated as far as I know you can't revert back to an earlier version. This is the one thing I don't like about the ACE system.

SD

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Download the standalone stable V1.1 linked from first post and give the folder a diff name maybe ACE11 or something.

Edited by jasonnoguchi

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I bet ACE removed the grass cutter because OA added one. You'll have to wait tell I can update it and remove those grass cutters. Ace is a mess currently with my campaings.

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Completed mission 6 today. So far, this is the most awesome SpecOps campaign ever in ArmA2! I am really really keen to see what limits you would push with your green beret campaign. When is it coming? :)

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Completed Mission 7... VERY NICE Variety of action in one mission!!! Very nice twist of ploy in the end, that's one mini campaign in one mission! totally enjoyed it! Loved the cobra rail shooting and love how you made the cobra invulnerable so that it has the arcade fun feel! heheehhe

Edited by jasonnoguchi

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Completed mission 8, very nice bullet time in the end killing Dmitri! Makes it very dramatic!!! Now, to finish off NPF once and for all like we did the NC Cartel!

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Completed the campaign at last!!! This is the BEST user made campaign I have ever played so far in terms of variety of missions, story / twists, intro and outro!

The final mission is a tad too simple... did it in 19 mins. Landed the osprey, ran around to the back of the compound, SMAWed the fence behind, sneak up to and SMAW the BRDM gaurding the rear and then was surprised to see Victor with his back to me. Shot him from behind, a nice bullet time started and he is dead. Grabbed a stinger and then shot down the helo and then we are done! hahahha! too simple, really.

Can't wait for your new green beret campaign!!!!!!!!

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If you want to play a quality campaign made with care, this is it. I am proud to say that my new campaign will be released within the next couple of days. It involves a Delta Force team engaged in Takistan. You will always get quality from me.

Edited by Sick1

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