Funkman 10 Posted May 12, 2010 Hello, I am making a movie, and in it, I want some units to be hanging out in a bar. I have found one, however, when I place the units 'on' it in the editor, they appear on the roof. Any ideas how I can get them in the ground floor, and then any tips for how I can make things look a bit more 'bar-like' - eg. How I can have people possibly sitting on chairs, and how I get the soldiers to have no weapons? Many thanks. ---------- Post added at 10:07 AM ---------- Previous post was at 10:06 AM ---------- Edit: Ok, I just though that using the setHeight command I can do it, assuming there is one, I will look it up, but any tips on how to get that bar atmosphere going would be more than welcome. ---------- Post added at 10:12 AM ---------- Previous post was at 10:07 AM ---------- EDIT 2: I have been using this, but it does not seem to be working (he is on the second story roof to start with): US1 setPos [getpos player select 0, getpos player select 1 + -7]; ---------- Post added at 10:14 AM ---------- Previous post was at 10:12 AM ---------- Changed to this, still no luck: US1 setPos [getpos US1 select 0, getpos US1 select 1, getpos US1 select 2 + -7]; Share this post Link to post Share on other sites
Militant1006 11 Posted May 12, 2010 have you tried this setPosATL [getPos this select 0, getPos this select 1, "height value"] thats what i use to put units in buildings, and as for making them look more "bar-like", i have no idea. Share this post Link to post Share on other sites
Sardaukar17 10 Posted May 12, 2010 My understanding is that you would need: US1 setpos [getpos US1 Select 0, getpos US1 select 1, (getpos US1 select 2) -7] The -7 would be to go down in height. To go up it would be +7. You need to have that last set in the ( ) and the height value outside of it. That same setup applies to the X and Y sections of the Array there also. If you wanted to move it West or East on the Map editor you would add this US1 setpos [(Getpos US1 select 0)+7, getpos US1 select 1, getpos US1 select 2] You can add any change to just one field of the array or to all parts. It is easier to keep track of if you think of X as East and West. and Y as North and South Hope I helped Share this post Link to post Share on other sites
AZCoder 921 Posted May 12, 2010 Funny, this is exactly what I did last night for one of my cut scenes in a pub. I used the setposatl command, just like Militantsausage demonstrated. I believe my z value was 0.23, which applies to one of Chernogorsk pubs. Others are probably different. I started with a 0 z value, but their feet were under the floor :) Share this post Link to post Share on other sites
Funkman 10 Posted May 13, 2010 have you tried thats what i use to put units in buildings, and as for making them look more "bar-like", i have no idea. Spot on mate, worked like a charm. Thanks for that. If I can indulge you with one more question, how do I remove the weapons from units? Share this post Link to post Share on other sites
nettrucker 142 Posted May 13, 2010 Put in the units init field, removeAllWeapons this this should do the trick. regards Share this post Link to post Share on other sites
Funkman 10 Posted June 18, 2010 Okok, my Machinima, Reminiscience is finally finished. I wanted to post in all these support threads so people can see what they were helping me out with. I thank you all for your help. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted June 18, 2010 Hahahaha. Bloody awesome. Haven't laughed this hard in ages :) For next project (if any), from a cinematic standpoint; maybe more cuts and less fancy camera moves. But, that was minor critique. Very minor. Frigging loved it :D Share this post Link to post Share on other sites
ray243 11 Posted June 18, 2010 I have a similar question. I want to do a house raid, and how do I place the units? Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 18, 2010 I have a similar question. I want to do a house raid, and how do I place the units? Did you try searching? I know there must be a ton of threads about this (I know because I've answered so many of them). Share this post Link to post Share on other sites
unitalpha 10 Posted June 18, 2010 nice vid funk! maybe just me but i tink the general sounded a bit like arnold schwarzenegger :D Share this post Link to post Share on other sites
Mad-h 0 Posted June 18, 2010 Fantastic! XD The story is so sick. lol funny as hell. Share this post Link to post Share on other sites
Funkman 10 Posted June 18, 2010 Thanks very much guys. Share this post Link to post Share on other sites
DaveP 66 Posted June 19, 2010 I'm not too sure whether this is still applicable, but a while ago I made a script that automatically positioned units in a random position within a building and deleted any leftover units if all spots were filled; placing around 6 units with this script around any enterable building usually filled it up http://forums.bistudio.com/showthread.php?t=73843 Share this post Link to post Share on other sites
johnnyboy 3791 Posted June 23, 2010 Hey, man loved the vid. Very original. Please post the exact command that placed you at the right height in the bar. And also, where did you get the press chick? That's an addon right? Share this post Link to post Share on other sites
Funkman 10 Posted June 23, 2010 Hey hey, Ok the exact command was: this setPosATL [getPos this select 0, getPos this select 1, 1]; The press chick is an Addon for Arma 1, its the only female model that will dance. Search "Faux News" to find it. Glad you liked my vid. Share this post Link to post Share on other sites