Frostman 10 Posted May 6, 2010 (edited) Hello All, I'd like to start by giving you a few links: Stargate Addons SVN: https://armastargatemod.svn.sourceforge.net/svnroot/armastargatemod Stargate Assault Forums: http://www.stargateassault.net/forum/index.php Stargate Mods ModDB Page: http://www.moddb.com/mods/arma-stargate-mod Now down to buissness... this news post is to show the community that we understand there frustration over missed deadlines and lack of releases, with this in mind we've decided to change our approach and open the development process to the communuty. Above you'll find the web link for our SVN archive, it gives everyone access to the cutting edge code and includes instructions on how to get it working in ArmA II (not ArmA I atm); now I feel the need to remind everyone that we're currently in the middle of a full rewrite of the mods code which means the alpha currently has less functionality than it did two years ago, so keep that in mind if you feel the need to download and have a play. The following information are status updates and will change as time goes on. _________________________________________________________________ SVN Revision No: 47 SVN Revision Notes: First update with working transport code, works for projectiles and units though may still be buggy; I've also fixed a few DHD bugs. The next version of the Stargate's will probably need OA to work. _________________________________________________________________ Mod Screenshots: Edited March 30, 2011 by Frostman Share this post Link to post Share on other sites
Fox '09 14 Posted May 6, 2010 cool! SVN worked fine, I'll see what I can help with :) Share this post Link to post Share on other sites
Frostman 10 Posted May 7, 2010 SVN Revision No 28 has been released, see first post for details. Share this post Link to post Share on other sites
icewindo 29 Posted May 7, 2010 Supporting this thread with a few screenshots of the units we worked on... (Moduls anims) SG-1, running from an Alkesh http://img685.imageshack.us/img685/2646/arma2b2010050623315634.jpg Genii about to ambush Atlantis Soldiers http://img20.imageshack.us/img20/4071/arma2b2010050623203804.jpg Serpent Guards, Apophis in the middle http://img684.imageshack.us/img684/9020/arma2b2010050622383845.jpg An ancient city http://img100.imageshack.us/img100/1345/arma2b2010050313350989.jpg edited Off-World Site http://img504.imageshack.us/img504/1952/clipboard01lu.jpg edited Ori Troops supported by prior http://img406.imageshack.us/img406/623/clipboard02hcl.jpg Share this post Link to post Share on other sites
ProfTournesol 956 Posted May 7, 2010 Really nice work, congrats :) Share this post Link to post Share on other sites
sidhellfire 0 Posted May 7, 2010 This is really cool, and quality is decent. Share this post Link to post Share on other sites
nzdfcrash 33 Posted May 7, 2010 you guys going to add in the wraith? Share this post Link to post Share on other sites
icewindo 29 Posted May 7, 2010 you guys going to add in the wraith? I have some models I created for them but they'll need more work, especially texturing. http://i290.photobucket.com/albums/ll246/bla212/Clipboard02-31.jpg http://i290.photobucket.com/albums/ll246/bla212/Clipboard03-15.jpg Several (external) guys told me they would help with textures, but it didn't get past telling yet. Share this post Link to post Share on other sites
armydude 10 Posted May 8, 2010 Hey, I have a question. Whenever I use the TelTak, and I try to enter it through the side door, I get shot up in the air and die :/ I try to use the code you provided but that does nothing. I know it is still beta so I know it will have some bugs. Share this post Link to post Share on other sites
belgerot 33 Posted May 8, 2010 When it comes to SciFi, this is easily gearing up to be one of the more prominent mods! Great work so far, the likenesses are spot on. Share this post Link to post Share on other sites
Commando84 0 Posted May 10, 2010 Ohh awesome! :D Love how the jaffas look with the new Arma 2 shaders :) Maybe a bit to shiny if it can be toned down a little little bit. Really cool that you got the stargate cast also in there. Share this post Link to post Share on other sites
nzdfcrash 33 Posted May 10, 2010 if i may ask are you going to set it up so that the wraith have stunners and can feed off the players and also be multiplayer compatible? Share this post Link to post Share on other sites
icebreakr 3159 Posted May 10, 2010 Did someone make P90 guns yet? :) Share this post Link to post Share on other sites
Drew 10 Posted May 10, 2010 yes, but the weapon position looks awkward when they are holding the p90. Share this post Link to post Share on other sites
Freshman 0 Posted May 10, 2010 Great work! Nice to see you are still alive and kicking ;) Keep it on! Share this post Link to post Share on other sites
nukey 10 Posted May 10, 2010 the MOD looks great, cant wait to get my hands on it!! keep it up guys :) Share this post Link to post Share on other sites
neojd[ny] 10 Posted May 10, 2010 Haha, this is totally awesome. Even to have those characters faces on board. Keep up the good work! Share this post Link to post Share on other sites
Frostman 10 Posted May 11, 2010 Cheers for the support guys, I'll try to get you some in game vids with the Stargates asap. Share this post Link to post Share on other sites
goose4291 11 Posted May 11, 2010 Looks good guys, very impressive. However just be careful, MGM really don't like Stargate mods, if this series of games has taught us anything... Share this post Link to post Share on other sites
Frostman 10 Posted May 14, 2010 Icewind has just released a new video of his work: Share this post Link to post Share on other sites
Delta One Zero 10 Posted May 15, 2010 Nice video, Also noticed the Chronicles videos done for the ArmA 1 version of this mod. Will there be any chance of a return of a Chronicles series using the ArmA 2 version of this mod? Thoroughly enjoyed watching Chronicles and thought it was a shame that it stopped at part 3. Share this post Link to post Share on other sites
icewindo 29 Posted May 15, 2010 (edited) Nice video, Also noticed the Chronicles videos done for the ArmA 1 version of this mod.Will there be any chance of a return of a Chronicles series using the ArmA 2 version of this mod? Thoroughly enjoyed watching Chronicles and thought it was a shame that it stopped at part 3. Like really :p ? There is one, but I didn't put in as much time as I wanted to. I tried to tell the story in a retrospective view that starts with future scenes and mixes them with current action until the current action catches up with the future, kind of like the one Atlantis episode where Sheppard gets a nasty iratus bug clutched at his neck. I started with "X"1 as I don't have all assets to continue with the ArmA1 story in ArmA2 (e.g. Klurs Villagers), the new one plays sometime after that (Ori threat). Edited May 15, 2010 by Icewindo Share this post Link to post Share on other sites
Infam0us 10 Posted May 18, 2010 This looks really promising, keep up the good work :) Share this post Link to post Share on other sites
ProfTournesol 956 Posted May 18, 2010 Very nice, good work so far :) Share this post Link to post Share on other sites
icewindo 29 Posted May 18, 2010 Thanks for the kind words guys :bounce3: . Here's some shots of my updated 'Worlds' island. Hidden castle http://i290.photobucket.com/albums/ll246/bla212/arma2b2010-05-1721-36-42-51.jpg Goa'Uld/Jaffa environment http://i290.photobucket.com/albums/ll246/bla212/arma2b2010-05-1721-30-30-00.jpg http://i290.photobucket.com/albums/ll246/bla212/arma2b2010-05-1721-29-18-04.jpg http://i290.photobucket.com/albums/ll246/bla212/arma2b2010-05-1720-15-34-70.jpg Hostile environment http://i290.photobucket.com/albums/ll246/bla212/arma2b2010-05-1717-24-06-50.jpg Share this post Link to post Share on other sites