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SASrecon

New Beta build 70100 is up!

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Haven't had any luck with any of the recent Betas :(

With zero addons and basic settings, I can immediately tell upon the loading screen that the ocean is moving way too choppy and all performance is way down, actually unplayable.

Weird because I have never had these sorts of performance issues before so I guess i'll wait patiently for the next beta or OA :)

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I really hope they're finally going to fix grenades and HE rounds exploding on bushes and branches becauses it sucks donkey a$$

It's almost a year now........they fixed the missiles doing the same, why not 'nades and HEs???

Oh and whats the deal with the VoN Volume slider in the Sound Options Menu?

in 69782 it was named properly with "VoN", in the new beta it says "to be translated"!

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I think they did something with the AI.

They take cover, provide cover and move from wall to wall like never before.

I had a group of soldiers and they moved exactly to walls and rocks and provided cover while the other soldiers pushed forward.

It was awesome!

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Haven't had any luck with any of the recent Betas :(

With zero addons and basic settings, I can immediately tell upon the loading screen that the ocean is moving way too choppy and all performance is way down, actually unplayable.

Weird because I have never had these sorts of performance issues before so I guess i'll wait patiently for the next beta or OA :)

Exactly same for me:(

---------- Post added at 07:39 AM ---------- Previous post was at 07:36 AM ----------

I never tried 70054, but I do have small graphical artifacts now.

When close to trees I get flashing white pixels a bit here and there on the tree branches/leafs, randomly flashing all over it.

System:

Windows XP Professional 32-bit SP3

Intel Core2 Duo E6750 @ 3.60GHz.

2x1GB Corsair Dominator DDR2 PC8500 @ 4-4-4-14

Gigabyte GA-P35-DS3 Bulk 1

ASUS Radeon HD4850 512MB, 10.4a beta drivers

Samsung 7200rpm 500GB SATA-II 16MB cache

ArmA2 settings:

Resolution: 1280x994 Windowed

3D resolution: 100%

View distance: 3000m

Texture detail: Normal

Video memory: Default

Anistropic filtering: Normal

Antialiasing: Disabled

Terrain detail: High

Objects detail: High

Shadow detail: High

Postprocessing: Disabled

Had those , too

---------- Post added at 07:41 AM ---------- Previous post was at 07:39 AM ----------

They sure are adding some good stuff to the patches lately. Thanks BIS, the last few patches have improved the game for me a lot.(And it already ran well)

May it be possible that you´re running a nvidia- card, Manzilla?

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I saw the flasing white pixels too in 70054, Thought It was my faullt, but it seems to be a general problem then. Changing AA does not fix it.

Quite anoying if you are looking for muzzle flashes in the woods....

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Seems to me the betas since 63826 are some kind of bad´n late aprils- fools- jokes to test our patience; utterly crap. (sry BIS)

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It might be nice if some of you who are posting about how "crap" the betas are posted some specific results as well as your computer specs. Otherwise how is BIS going to know how to fix the problem?

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I tested all latest Betas and i can say that there are performance + for me.

Since the Beta i changed the View Distance from -2000 to -3500 and its still pretty smooth. Overall looking around and flying over Chernarus is alot smoother now.

Spec:

E8400 3.00 Ghz

4 Gigabyte RAM

Win XP

ATI HD 4850

Settings:

Textures, Memory, AF, Very High

Vegetation, Objects Shadows, High

VW: 3000

Res:1680x1050

No AA or Blur

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Correct. Please state problem, hardware, drivers and settings so that BI have something to go on. Use the beta if you want to be part of testing & helping or stick to the stable release (1.05) for now. Its not like we are forced to use the betas.

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Seems to me the betas since 63826 are some kind of bad´n late aprils- fools- jokes to test our patience; utterly crap. (sry BIS)

Well, they are called beta patches for a reason.

In the last patches we've got graphics memory management that's rewritten from scratch to improve performance, so no wonder if things are a bit quirky.

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;1622280']Still no change for AK ironsights? (I couldn't try this beta a lot)

Model changes are usually not in beta patches. And modding weapons might even give you an unfair advantage in MP games.

On top of that BIS can't guess whats wrong with them before you give a good explanation of the issue. Use the CIT for that.

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We have not tested latest 70100, but in latest 3 versions:

70054

69782

69645

there is problem with connecting to game server. Players are kicked out, when they try for first time connect to the game server.

They are able to find our server, they connect to the mission's MP "lobby" normaly, than they chose "slot" and click continue. And than ... "loading" process looks ok, but at the end of "progress bar" it stops (looks like whole game not responding). Shortly afther that happend, other players can see one of two bellow mentioned messages, but the player, which is connecting still waits maybe 30-60seconds to be really kicked and is back in the menu.

The error messages are:

HrÃ¡Ä ABCD: ÄŒas pro ověření signatury vyprchal

and sometimes:

Player ABCD kicked off by BattlEye: Client not responding

Sollution:

When they don't close the game, and try reconnect, they would be connected withouth problem, and process of "loading" will take very very short time, maybe few seconds.

That problem is related only to mentioned BETA versions, because ALL OLDER versions (63826 and olders) was/are working withouth problems.

Server: dedicated, Win32 app (Win7-64bit), PhenomII X4 965 AM3+, DDR3-2000CL9

Mods: CBA+ACE

Clients: the exact same BETA version as on server, the same MOD versions, 2 to 4 CPU cores, Win7-32 or Win7-64, 4GB DDR2/3.

PS: Withouth any MODs it is working good (because perhaps no signatures there ?). We have tested other mods than CBA and ACE, with the exactly same result. In every test, server and clients was having the same mod versions, the same beta version.

Edited by Anunnaki Nibiru

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Model changes are usually not in beta patches. And modding weapons might even give you an unfair advantage in MP games.

On top of that BIS can't guess whats wrong with them before you give a good explanation of the issue. Use the CIT for that.

http://dev-heaven.net/issues/5343

Well, there's that "bug" report but there aren't news :\

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From my perpective:

- Smoother movement from within vehicles and aircraft (less of the choppy stutter/frame lag).

- Reduced z fighting on buildings.

- Slightly reduced framerates but still nothing to worry about.

- No CTD's. So far played 5 sessions all of about 1-3 hours each.

On the whole much better imho.

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...

Yup, I think that's to be expected. Old saves made with versions previous to 69645, I believe, don't work in the latest betas. So servers running older versions of the beta or 1.05 final will probably reject betas 69645 and above. I tried joining a server that was running an older version of Arma 2 than 69645 and my game actually crashed. That's why 63826 works.

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in my situation all betas after 63826 dropped me about 3-5 FPS. 70054 restores these lost frames and gives me much smoother play in nearly all situations, esp when using ACE and Warfx.

Getting 26/17 on benchmarks respectively, with 1280 x 720 and all very high except terrain and models on normal - VD @ 2400

C2D x9000 extreme 3.4ghz

8800m GTX sli

4gb ram 800mhz

2 x 7200RPM 160gb raid 0 stripe HDD's

Vista 32

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Yup, I think that's to be expected. Old saves made with versions previous to 69645, I believe, don't work in the latest betas. So servers running older versions of the beta or 1.05 final will probably reject betas 69645 and above. I tried joining a server that was running an older version of Arma 2 than 69645 and my game actually crashed. That's why 63826 works.

Isn't it due to the modifications to the engine's core which I think Dwarden mentioned?

I assume that would cause some clashes :rolleyes:

Can anybody confirm my speculation about the 'responsiveness' and efficiency of the AI? I swear something has improved...

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Can anybody confirm my speculation about the 'responsiveness' and efficiency of the AI? I swear something has improved...

I've got the same impression comparing 1.05 & beta's of april/may 2010. AI has advanced some years of 'genetic evolution' actual vs. past versions of the game :D - this concerns enemy AI (infantry more clever, they really hunt the player like wolves, sometimes and it's more challenging to fight them) and player's subordinates (here the balancing between obeying and thinking for their own/for the squad seems to be more realistic and effective).

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Yup, I think that's to be expected. Old saves made with versions previous to 69645, I believe, don't work in the latest betas. So servers running older versions of the beta or 1.05 final will probably reject betas 69645 and above. I tried joining a server that was running an older version of Arma 2 than 69645 and my game actually crashed. That's why 63826 works.

That problem is related only to mentioned BETA versions, because ALL OLDER versions (63826 and olders) was/are working withouth problems.

Server: dedicated, Win32 app (Win7-64bit), PhenomII X4 965 AM3+, DDR3-2000CL9

Mods: CBA+ACE

Clients: the exact same BETA version as on server, the same MOD versions, 2 to 4 CPU cores, Win7-32 or Win7-64, 4GB DDR2/3.

PS: Withouth any MODs it is working good (because perhaps no signatures there ?). We have tested other mods than CBA and ACE, with the exactly same result. In every test, server and clients was having the same mod versions, the same beta version.

PS: That have nothing to do with LOAD/SAVE missions.

Edited by Anunnaki Nibiru

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New error message with this beta:

"Error compiling pixel shader PsspecularAlpha:0"

;1623071']uninstall and reinstall the beta

Do NOT run the beta patch uninstaller' date=' if you need to get rid of a older beta version delete the folder manually else you might end up needing to reinstall ArmA 2 completely!

The reason for your error is because your loading the beta mod with the wrong exe, your shortcut target line should look like this:

"C:\Program Files\Bohemia Interactive\ArmA 2\[b']beta\[/b]arma2.exe" -mod=beta

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About ~20% FPS loss for me in this beta.

70054 and 69782 were the best

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