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sickboy

A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old

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I did it, when I start the game, I get the Error message as "Include file userconfig\ace\ace_clientside_config.hpp not found":confused:

You need to create userconfig\ace\ folder with hpp's files , you can find them in "\ArmA 2\@ACE\store\userconfig.tar" , extract that file with winrar and place them like an mod

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the uman on cannon have the bis targeting system (or Similar)

but the observer dont have a dialog for designate target, round ecc.

i try

1) launch function fnc_ArtyRequest but i recive message "No artillery batteries available...";(Try also with AI)

2) _dlg = createDialog "ACE_ArtilleryDialog"; i open the dialog but with combo empty

how can make observer opening dialog ?

thanks

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There's a problem with the new m1a1 TUSK loader's gun, its ROF is pretty low.

Also why did you remove the m1a2 TUSK from BIS with CROWS gun system ? the more the better I believe.

Keep up the good stuff.

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I think they said they will bring it back either when they make they're own or if they fix the BIS one, in its current state app there are damage modeling issues or something.

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I think they said they will bring it back either when they make they're own or if they fix the BIS one, in its current state app there are damage modeling issues or something.

Ok thanks for answer.

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You need to create userconfig\ace\ folder with hpp's files , you can find them in "\ArmA 2\@ACE\store\userconfig.tar" , extract that file with winrar and place them like an mod

@Sickboy

Done! Thanks 4 the help....But my guys don't speak now! what might be wrong? :j:

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lol... i wasnt expecting that... sickboy you ignored my questions?

I'm pretty sure you didn't ask a question for Sickboy, at least not one that I can see.

If its about that ticket link you posted about adding dismemberment then I already told you it is rejected. You can read the opinions of other ACE2 managers and developers in that ticket as well.

Rejected means rejected.

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How can i set the target at sniper rifles like m24? it shoots like an airsoft gun now.

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what is the new dagr system?

Can't find any info about it on the wagn.

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It's when our Milestone ends internally, should mean Friday is v1.2.0 RC.

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Hey thanks Sickboy. Now i only want to know how the Rangefinder works? It doesnt displays the range, with batterys

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I have a couple issues with play that I am unsure of the cause, not sure if it's my problem, a game problem or an ACE problem. So maybe some of you can help.

First, when I sync to six updater, why does it always erase my install/update preference? It always resets it to install/update/startgame. I change it every time, then click update, then it works fine, but then next time I sync it resets.

Second, Possible issue with animations with grenades and exiting vehicles. Can someone tell me if it is an ACE issue or a game issue:

-Everytime I throw a grenade, it gets about 4 feet in the air, and i throw it again. It is like a double animation. And because of it, I never know where it lands.

-The other issue is when i exit vehicles I get on the ground and start to walk away, then I am exiting the vehicle again. Similar to the grenade.

Another set of issues: -Another grenade or wounding issue I am having: I was playing in Namalsk inside a BIS static building. and i throw a grenade out the door, I am inside so i have a wall between me and the grenade, I duck around a second wall, and i take damage. How is that possible? No windows and behind at least one wall possibly two and i start seeing red. I also blinded myself with a flashbang through a wall.

-Also if i am a medic, and have been told to heal 3 and 3 is in a building in room with the door to the outside, once i touch the doorway i automatically drop down and start healing him without control and not even close to him. Also happened as I was outside running along a wall he was next to in the inside. It seems like entering the buildings area, I automatically drop and heal, through walls or feet away. Is it ACE or the building? I assume it's ACE since I have never automatically healed, ever.

If these are ACE issues I can make a tag but I want to make sure first.

Is there a way to team switch when i black out? I can only use escape and revert while i go in and out of consciousness.

Love the mod though! Thanks

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Hi guys love the mod I just have a quick question. Is there a way to have the ACE2 balaclava as my permanent face? I normally carry one around with me but at night if I use NVGs the balaclava comes off :( There is a ninja mask in the merc mod that can be added as a face but its not as good as the ACE one.

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I'm pretty sure you didn't ask a question for Sickboy, at least not one that I can see.

If its about that ticket link you posted about adding dismemberment then I already told you it is rejected. You can read the opinions of other ACE2 managers and developers in that ticket as well.

Rejected means rejected.

no! i was asking two questions! and almost no one adresses sickboy directly in here but he still answers peoples questions... i just realised he was mod leader...

never mind!

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How so?

I love everything ACE brings to the game, but the update process bugs me. You guys are more productive than any "professional" team I've ever seen, but do we really need three updates a week? It almost feels wrong for me to be saying that, after all the developer neglect which has become common in the mainsteam gaming industry, but it's a pain to be all up to date before the servers, or vice-versa. It is my firm opinion that there should only be one update per month, and perhaps weekly hotfixes for those real burning issues that need to be fixed right away. I've noticed a lot of servers reverting back to vanilla because of the current update tempo.

Anyway, that issue aside, is there a way around the whole missile problem? The attack helicopters are rendered useless without an additional missile addon in ACE.

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...but do we really need three updates a week? It almost feels wrong for me to be saying that, after all the developer neglect which has become common in the mainsteam gaming industry, but it's a pain to be all up to date before the servers, or vice-versa. It is my firm opinion that there should only be one update per month, and perhaps weekly hotfixes for those real burning issues that need to be fixed right away.

Take it up with the server admins, they're the ones who choose to run the development builds instead of the monthly stable release.

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