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ladlon

Any way to verify mods?

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Just wondering if there's any way to verify that the mods you are launching via your Arma2 shortcut are in fact installed and running fine?... Some sort of list you can call up in-game?

Things like AI improving mods don't make themselves known as being installed as well as (say) a graphic change mod.

Long shot, but I figured I'd ask...

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Just wondering if there's any way to verify that the mods you are launching via your Arma2 shortcut are in fact installed and running fine?... Some sort of list you can call up in-game?

Things like AI improving mods don't make themselves known as being installed as well as (say) a graphic change mod.

Long shot, but I figured I'd ask...

Unfortunatly not. The only way you can check if a certain addon or mod works like an AI mod is play a mission that you are very familiar with. If you don't notice any change it is either not working or the changes are not that big.I know it does not help much but maybe a talented scripter can make something like you're discribing.:(

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You can use a command like isClass, but that'd just make it clear that the addon has been loaded - not that it's working as intended! And unless there's some error on startup, the addon will load, so it's a bit unnecessary to check for that. So yeah, just test it in the editor and hope for the best :)

Regards,

Wolfrug

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I used commands like these to check if an AI mod loaded properly, just check the changed values with it.

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Cool. Ya, figured it wouldn't be too easy. I guess for now, if it's something obscure like AI, I'll just assume it's working (if there's no error message). Thanks.

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