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striker(PANDA)

Texture wont show up ingame

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Ive got a basic square, i applyed texture 6 diffrent textures all around it useing the A tool, where you select a side, press a and load texture, then drag and press b, i pbo it and load it ingame, i get a message saying cant load texture xxx.

Ive got the square p3d and config in p drive. Can anyone help me?

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Does the textures load up in buldozer when you preview them in Oxygen2?

Even though if your model and config are in right place, but textures are not they're not going to show up ingame. You need to include those textures in same .pbo as rest of your stuff is and make sure their path is correct on model. Of course unless your textures are used on original ArmA files then you need to make sure that they have right path to their original location.

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Ah my trusty friend found the issue, i had the folder like this P:box\box\p3d

Needed to have it like this P:box\p3d

Thanks

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