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panda123

prob players don't appear in MP

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hi all,

I got a problem in my multiplayer mission I've created. I have normally 4 guys with me they are all set up playable in the editor. They are all present in list before starting the game but on line even if I choose the leader I am always alone.

Does someone got the same problem before ?

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thanks for your answer

It's set "true" I changed to false in the description but nothing happens. Normally these players are playable. The problem is still here. I need to find playersto join my mission to see what's going on.

what there is inside description.ext

Respawn = "instant";

RespawnDelay = 10;

RespawnDialog = 0;

#include "R3F_revive\dlg_attente_reanimation.h"

DisabledAI = true;

---------- Post added at 11:03 PM ---------- Previous post was at 10:51 PM ----------

color]In this picture it

---------- Post added at 12:49 AM ---------- Previous post was Yesterday at 11:08 PM ----------

[/color]I write again the description and now it's working. I don't know where the problem was :p

Now I need players to test my mission, heeeeelp me :)

Edited by panda123

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thanks for your answer

It's set "true" I changed to false in the description but nothing happens. Normally these players are playable. The problem is still here. I need to find playersto join my mission to see what's going on.

what there is inside description.ext

Respawn = "instant";

RespawnDelay = 10;

RespawnDialog = 0;

#include "R3F_revive\dlg_attente_reanimation.h"

DisabledAI = true;

---------- Post added at 11:03 PM ---------- Previous post was at 10:51 PM ----------

color]In this picture it

---------- Post added at 12:49 AM ---------- Previous post was Yesterday at 11:08 PM ----------

[/color]I write again the description and now it's working. I don't know where the problem was :p

Now I need players to test my mission, heeeeelp me :)

The "problem" is DisabledAI = true;, that being set to true or 1 means you disable AI but the slots are still working for players!

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