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loshon

HALO jump from Heli @ 1900 meters

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Hello, I'm creating a mission where the players re spawn inside a circling helicopter that's around 1500-1900 meters in the air. (It flies in circles.) I'm trying to get HALO to work with the _genAct and addAction, however, when I click on the action while in the chopper, nothing happens. Here's the code I put in the init of the helicopter:

 _genAct = heli1 addAction ["HALO Jump", "ca\air2\halo\data\Scripts\HALO_getout.sqs"];

I tried using forced eject and multiple other scripts that I found through searching the forums, however, I don't see why this super duper simple one won't work.

Does anyone experienced have any ideas/suggestions?

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Here's how i use mine:

_caller action ["EJECT",_vehicle];
_caller setVelocity [0,0,0];
[_caller] Exec "ca\air2\Halo\data\Scripts\HALO_getout.sqs";

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Thank you very much, kind sir. I shall try it out at the soonest opportunity.

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