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armydude

External Viewer: Unable to create viewer

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Hey, yesterday I made my buldozer "profile" by choosing the width and height of the buldozer screen, and I named this file "ArmA2BULDOZER.cfg" and put it in the file "Arma2work". I also changed the options in O2 to say for buldozer ""p:\buldozer.exe" -window -buldozer -noland -cfg=p:\Arma2BULDOZER.cfg". But when I went to view a model, it give me an error:External Viewer: Unable to create viewer. And now I can't use Buldozer. I was able to use Buldozer before this so what am I doing wrong and how can I fix it? I used the search button, but many of the people never got this problem fixed. :confused:

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I guess you did something wrong in your cfg file which makes buldozer crash.

Might be a missing ";" or something, but I haven't changed any config for buldozer yet so I don't know how bitchy it is when there's something wrong with it's config.

So, does bulldozer still work without the config file?

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@Blink Yes I have O2 installed.

@TeRp As far as I know it worked without the config file, but when I added it, it didn't work, so I deleted it and then it still didn't work :/

Edit: Weird, I can manually go into Buldozer if I do My Documents > Arma2Work > Buldozer. Yet when I do it from O2 it gives me that error. I'm just going to uninstall and then reinstall the tools :/

Edited by armydude

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I'm using

"p:\buldozer.exe" -window -buldozer -noland -cfg=E:\Develop1\ArmAIIWork\ArmA2Buldozer.cfg

Blinks point was; Have you installed the ArmAII Tools, not the ArmA tools.

Edited by [APS]Gnat

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I got Buldozer working. But it says I have to many vertices. What is the limit of vertices for Arma 2 and where can I see how much vertices the model has?

Edited by armydude

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Ok, but were do I check the number of vertices? I looked around O2, and highlighted the model but it only told me the number of points and faces.

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:/ Why does Buldozer say I have too many vertices when the model only has 11,450 points. This isn't a gun model so I'm sure this would allow more vertices.

/Head explodes

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limit.jpg

translate:

(created a cylinder with 1000 segments of the radius and 29 ones in Z dimension)

It has 30000 verts + 2000 double points on the corners = 32k (it works)

2 cylinders has 34 k when it is same 30k verts in the statistic (it doesn't works)

7 cylinders with 3k has 35k (21k verts in the statistic).

a sharp edge has few normals, that means extra verts.

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Hey everyone got all the tools on my ancient machine at wor and I'm trying to get bulldozer to start. Sadly it just crashes and say Error: Shader model 2 not supported anymore and External viewer:attach failed. no viewer found Is this just because of the machine? Any Ideas to get it working please? thanks for the help...

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you won't be able to, i guess your ancient gfx card doesn't support SM3.

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