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Dreepa

Remove the right mouse button "target assign" to AI gunners

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Hello,

I d like to suggest, that the right mouse button feature in vehicles should be removed or redesigned.

I find it utterly unpractical that I assign my gunner a "house" or a "man" (that happens to be a friendly) just because I actually wanted to zoom in on something.

Since there is no target reticule in many modes, yet that "target assign" feature does still work, you have no idea where you are actually point at when zooming in.

This feature is really not well thought out and drives me crazy.

Thanx for reading.

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If I'm not mistaken you can unbind that in your aircraft controls. Then you only have tab which will target and switch between targets.

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Well, somehow you still need to be able to assign targets to your gunner. Also, the same binding is used for infantry spotting iirc, and so its needed when you fight with AI.

I think the binding is called something like "Zoom/report target". So it comes with 2 functions by default. Thats a bad thing.

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I just change that to a keyboard key. Too many actions are assigned to the right mouse button with the default Arma 2 key bindings....

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Thats not a solution. That key is needed to zoom up close to your target. Especially when playing infantry, but also on vehicles (so scan the horizon / zoom in on target).

I already tried to use the other "zoom" binding in the controls, and put the "assign/zoom" function on another key. The problem with the other single zoom function is, that it doesnt snap back as soon as you release the button. The combined "assign/zoom" function however gets your zoom back to normal as soon as you release.

The real solution would be to break those 2 functions apart. Having 2 different functions in one key binding is weird anyway.

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I completely agree. Plus having the option to unbind/change this isn't good enough, for reasonable defaults are pretty important.

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I didn't say it shouldn't be fixed, just gave a suggestion of how to work with it the way it is now.

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For zooming use the 'Zoom in / Zoom in (Toggle)' Feature. :)

As I mentioned, it doesnt snap back to default with that key. For example, when using the gun of a tank or a sniper rifle.

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I only have zoom on my RMB, reporting and hold breath is done via other remapped keys. But I'm not able to get rid of the target action.

+10 to getting rid of that one. But I have no idea how to make it better, or what would make a good substitute when you actually want your AI to target something.

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For zooming use the 'Zoom in / Zoom in (Toggle)' Feature. :)

This.

Assigned to rmb and if I need to zoom out I just push my "default FOV" key nearby. Oh and when on external view, say in a chopper for example, the zoom will automatically go back to normal when you let go of the button.

First thing I do whenever playing any game is remap controls.:cool:

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