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What is the longest distance you ever walked in arma2 ?

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Furthest I walked was 6000meters. I think it was Domination or something, no-one would pick me up in a vehicle. I didn't want to respawn and the game was boring with such players anyway, so I ran to base.

For some time I just liked to start ArmA, join a late Domi or Evo game and just drive... and drive... all the way to the last mission objective right up in the northeastern most corner, to Pita. It wasn't about shooting or dying, just driving. Very relaxing :p .

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I have had some pretty long walks after being shot down in Dom or Evo, but I'm not sure of the totals. I miss being able to find random civilian cars like in ARMA. They saved me a lot of footsteps.

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Longest i ever walked in Arma2 was in OA. For some daft reason i endedup in the buttom left and walked up to the northern airfield, just in time to see the coop ending.

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In the campaign, a HALO jump gone wrong. I flew at the wrong direction and didnt notice it until it was too late. I had to walk about 3 clicks with steep hills and stuff, also my squad were spread out everywhere. :p

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8000 meter maximum, this is pretty much heavy game :)

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playing arma-rpg i used some nitro on a bike..hit a ramp in bagango and flew all the way to cayo

bloody wheels broke on landing

was a loooong walk

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hit a ramp in bagango and flew all the way to cayo

Lol...

Probably the closest thing I have done was hitting some rocks in a tank and proceeded to fly vertically about 3km into the air. ARMA2 fixed things like that luckily : )

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In one hit: 1/2 the Clafghan map.

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Hi, on an EVO i'd walked/jogged arround 56mins back to base. Let's C ya

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great thread!

In arma 1 I played one of the apache mod side missions - you had to fly from the little NW island to the walled base in the valley in the north west of the top island and kill 3 shilkas. As I flew too low and clipped a tree going over from the island, I managed to nurse it down onto the beach (in a tailspin) and instead of restarting i decided to play it for real. what should have been a 20 min SD mission turned into an all night (4 hours) First Blood experience as I evaded enemy patrols and gradually picked up more weapons (at one point i had 1 makarov clip and a nade). After killing the shilkas and all the enemy at the base, I decided to patrol the surrounding area and killed another couple of hundred troops. Then I thought about going back to the island to finish the mission. By now it was dark and raining and i didn't have a boat. I toured the west coast looking for anythingthat would save me swimming several miles in the dark. Using binoculars scavenged from a dead enemy soldier, I discovered a little pbx about 700m off the coast. I then toured the earlier battlefields looking for a dragunov. Eventually I stumbled into a patrol and killed enough of them and ran away. Later I returned and found the dragunov on the dead sniper. I took it down to the coast and zeroed in on the boat (I had no HUD marker). I managed to shoot the guy in the boat. I then took a bearing on the boat with my compass and swam out into the dark water, gradually losing all my equipment including the nightvision goggles I had liberated from a spetsnaz lorry earlier. Before swimming I had placed a captured uaz on the cliffs with the lights pointing toward the boat. Using regular compass references, I made it within earshot of the boat but it sounded like it was all around me. I could have swum off into the void but a sudden flash of lightning showed the pbx about 200m off to my left side. I made it to the boat, got in and motored back to base for some cocoa and a blanket...

I must have walked about 10 miles and swum 1 mile in all on that mission.

As a result of that traumatic experience I made a motorbike and RHIB supply drop script (which now has a mountain bike too) for all my missions... more as a way to encourage others to remain calm and focused when confronted by massive distances, rather than give in and hit quickload.

Nice story! I will use it to explain people about the uniqueness of this franchise.

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