dnk 13 Posted March 22, 2010 Is there any way to change ArmA2 so that when the light levels get low, the game keeps using 32-bit color? I've noticed that night lighting is atrocious in this game (like ArmA1 - I assumed they would fix this, but I guess not), and creates blatant color banding in all textures. Anything that can be done? Share this post Link to post Share on other sites