RKDmitriyev 0 Posted March 10, 2010 I'm an OFP player who's discovered that my computer seems to be able to handle the Arma2 demo. I'm very seriously considering buying the game. But since the singleplayer campaign has an extremely poor reputation, it would have to have a good multiplayer experience to make the $50 purchase worthwhile. What annoys me the most in OFP multiplayer is desync issues. OFP seems doomed to desync once the mission maker crosses a certain threshold number of units. I mean, my own co-op mission seems fairly modest to me (only 34 groups), and yet sometimes it descends into the desync inferno and crashes the server. But I've always wanted to play missions with fairly large and chaotic engagements. Perhaps ArmA2 has better net optimization (compared to OFP)? I've heard of big 60-player PvP matches in ArmA2, but I've also heard that the co-op campaign is unplayable due to massive desync. So hence my question: is lag/desync in ArmA2 a significant issue? Am I likely to find the epic battles I've been looking for in OFP? Thanks for any input.:) Share this post Link to post Share on other sites
Zipper5 74 Posted March 10, 2010 For your issues with the SP campaign, I refer you to this thread. The net code has been improved, but there is still desync. If you don't insist on playing as a sniper, you will probably not even notice it. The desync really depends on your connection to the server you're playing on, like any other game. The desync issues, like the SP campaign, are not as bad as everyone makes them out to be. People like to sensationalize. Share this post Link to post Share on other sites