RonnieJ 10 Posted March 2, 2010 Hey guys... We used the R3F Artillery / logistics script for some time but the script is large and it has elements (logistics) in it that we have no use of... anyone know a similar script that only have the artillery part? We need it for a morter section... :confused: Share this post Link to post Share on other sites
major woody 11 Posted March 6, 2010 Well I've created a fully and fine working combined player+AI mortar section by using these two scripts: Bartkusa's Artillery Battery Officer script Example scripts that use the attachTo command (Use the script with the bike i the back of the pick-up) Hope it helps... :) Share this post Link to post Share on other sites
madbull 19 Posted March 29, 2010 Hey RonnieJ, I just discovered your topic. If you don't want to use the logistics features in the [R3F] Artillery and Logistic, simply edit the configuration file "R3F_LOG\config.sqf". To disable ALL logistics features, replace the config file by : R3F_LOG_CFG_remorqueurs = []; R3F_LOG_CFG_objets_remorquables = []; R3F_LOG_CFG_heliporteurs = []; R3F_LOG_CFG_objets_heliportables = []; R3F_LOG_CFG_transporteurs = []; R3F_LOG_CFG_objets_transportables = []; R3F_LOG_CFG_objets_deplacables = []; This quote from the installation manual could also interest you : You can disable (and enable back) all the logistic features on any object or vehicle atany time. You just have to execute the following script command : object_variable setVariable ["R3F_LOG_disabled", true]; where object_variable refers to the object. By example, in the initialization line of the object, replace object_variable by the keyword this. Cheers. Share this post Link to post Share on other sites