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Codemasters Expands For Nice New Shooter

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Codemasters has announced it is expanding to form a second team for future projects. Right now they are hiring for Lead, Senior and Experienced development positions for its Guildford studio. In the following press release they also reveal that the studio entered full production of an original FPS twelve months ago.

The New Year has seen key positions open across the Guildford studio’s Design, Programming and Art teams. Currently, there are Art positions across Technical, Environment and Animation disciplines, in Programming there are Lead, Senior and Experienced posts open along with Senior Games Designer and Senior Level Designer opportunities.

Codemasters Studios Guildford opened in 2007 under the management of Adrian Bolton, previously Development Director for EA Criterion, and Gavin Cheshire, Codemasters’ VP of Development. Formed to expand Codemasters’ internal studios network and create original IP in the action genre, the studio has prototyped several concepts over the past 18 months with one project entering full production some 12 months ago.

The project, an original action FPS for leading console platforms, comes from the studio’s Creative Director Stuart Black, previously co-creator and designer of Black (2006). The title will be Codemasters’ first new IP developed utilizing the EGO Game Technology Platform, Codemasters’ multi-platform, cross-genre development engine, following the successful reboots of established franchises including Colin McRae: DiRT, Race Driver: GRID and Operation Flashpoint: Dragon Rising.

Executive Producer Tom Gillo (previously Executive Producer and Game Director at Sony Computer Entertainment London Studio) and Senior Producer Andrew Wilson (previously Senior Producer, Split/Second at Blackrock) lead the 80-strong development team and will draw on Codemasters’ Central Technology Unit to further evolve the EGO Game Technology Platform.

“Codemasters’ multi-site studio network has seen a significant rise in headcount to over 450 people and growth at the Guildford Studio is key to our overall development strategy,†said Gavin Cheshire, Vice President, Codemasters development. “With Stuart Black’s new shooter in production, deployment of EGO and key development figures heading up a highly skilled team, our Guildford facility offers great potential for development talent based in the South East who want to join a growing studio and work on original titles for our future portfolio. This current hiring phase is just the beginning as we look to build a further full team and create additional original IP on site.â€

For further details on the positions open at Codemasters Studio Guildford and across the Codemasters Studios group, visit www.codemasters.com/careers, @Codemastersjobs on Twitter or email recruitment@codemasters.com.

Something nice to look out for!!

source: http://ve3d.ign.com/articles/news/53131/Codemasters-Expands-For-New-Shooter

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:yay:

Just a friendly reminder before someone gets any ideas: No DR discussion here. Not now and not when the DR is closed. Don't even think about. ;)

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Codemasters.....code masters....hmm Nope doesn't ring a bell.

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New shooter is in the works since 12 months.

Interesting, but from which studio?

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They hired the guy who made Black (which was pretty good for a console shooter), so they are obviously going to produce something for consoles

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Mmm... This will kick some serious assess... the trailer, I mean.

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There is no sign of Sion Lenton in there. I hope they made the right decision, and fired the muppet.

At least now they're being semi-smart and releasing just for consoles. Not that releasing games just for consoles is a good thing for PC gaming generally speaking, but for CM' crappy stuff, it is.

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Definitely not buying, or even trying. They've lost my trust.

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Because we all know how well the EGO worked out for a shooter the last time...

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Who in their right mind would ever buy another shooter from the group that brought us "The Game of Which we Dare Not Speak" -except of course young kids suffering from total ADD... wait whats it called and where can I order it?

*looks for Ritalin*

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Guest

Codemasters...

Codemasters...

Codema...

Cod...

C...

Arghh, why do I even bother.

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Who in their right mind would ever buy another shooter from the group that brought us "The Game of Which we Dare Not Speak" -except of course young kids suffering from total ADD... wait whats it called and where can I order it?

*looks for Ritalin*

This seems to be a good slogan for the game package ... "From the developers of the game of which people dare not to speak" .. nice :D

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I hear it's going to be taking us "as close to sleep" as we want to get. But in a hella l33t way, with the most awesomest "bang bangs" ever, and they're using the NFL's "playbook" (out of the Sega Megadrive hit John Madden 95), so be prepared for shouts of "Shotgun!", "Blam! He's on his back!" and other goodies.

But in all seriousness folks... if Codies are planning on going console-only on this one, then I for one am rather glad.

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