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arb

Afghanistan Green Zone 10km Island WIP

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lol yeah..hey arb mind building me a lil house i can live in..right in the middle of the poppy fields..Alex74 thinks its his and hes gonna be the king lord but...he's....wrong haha! i could use some fortifications aswell cause we all know Alex will try to take it back lol!

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Do poppie plants really have that large red flower/leaf on the top? I always thought they looks similar to wheat but with some black accents.

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Bad Benson: I guess there are different types

yeah but u can't make opium out of every species;)

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I've been making thistles... :D

ThistleTest01small.jpg

I guess poppies aren't much different... I'll have a go and see what I can come up with.....

Arb... Would you prefer poppyclutter? (easy to place - easy(ish) on FPS - no viewblock), or an individually placeable poppy plant? (more complex model - less good FPS if placed in vast quantities - but DOES (allegedly) viewblock the AI)...

Also... Mostly "in flower"?, or mostly just "heads" - at the milking stage...?

B

Edited by Bushlurker

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Looks good mate, a good start for sure. Maybe try and add abit of natural variation into the height of the wall. The textures look great, but could benefit from normal and specular mapping. All in all, a good effort though, definately looks promising.

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i simply dont have time for mapping/modelling anymore.

did it once for americas army, only thing i can tell it is realy time consuming and pretty addictive too.

but mapping and moddeling for ARMA 2 is something else i need to learn sooo much..

and at the other hand i also got a family now they need quality time too, thats something i dont have alot.

so now im enjoying all the beautifull addons made by some wonders of nature.

only thing i can say is keep on going u guys :)

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I've been making thistles... :D

I guess poppies aren't much different... I'll have a go and see what I can come up with.....

Arb... Would you prefer poppyclutter? (easy to place - easy(ish) on FPS - no viewblock), or an individually placeable poppy plant? (more complex model - less good FPS if placed in vast quantities - but DOES (allegedly) viewblock the AI)...

Also... Mostly "in flower"?, or mostly just "heads" - at the milking stage...?

B

Seeing this i got a strange idea an what to ask if this can work.

What about make a Box around the poppy field witn View Block Poppy plants and inside withe poppyclutter?Can it work?

Will have around the field a view block plant and yet less FPS eater if using a mix o both.

Or make the field with a square around it with view block and inside 2 files of this plant and fill rest of field with clutterplants.

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@darkfenix. good looking wall going there! would love to implement them in my WIP maps as well!

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well hopefully i am going to make diffrent varients for arb but i shall take into effect what you said standby

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just a quick update taking into concideration what pathy said :D

http://i185.photobucket.com/albums/x272/darkfenix19/fe.jpg:)

I like. anyone know if there is away of blowing a hole in a wall?

like... http://www.eliteukforces.info/images/weapons/lasm.jpg

http://waterflows.typepad.com/.a/6a00d8341c438653ef01156f96d9da970c-800wi

Also looking at the colour of the wall in the photo your texture colour is spot on.

Edited by arb

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I like. anyone know if there is away of blowing a hole in a wall?

like... http://www.eliteukforces.info/images/weapons/lasm.jpg

http://waterflows.typepad.com/.a/6a00d8341c438653ef01156f96d9da970c-800wi

Also looking at the colour of the wall in the photo your texture colour is spot on.

Try PMing somebody from the Project Reality mod. I'm sure they would help ya,(i hope) considering their map has walls that you can blows holes in. (According to their video)

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I like. anyone know if there is away of blowing a hole in a wall?

like... http://www.eliteukforces.info/images/weapons/lasm.jpg

http://waterflows.typepad.com/.a/6a00d8341c438653ef01156f96d9da970c-800wi

Also looking at the colour of the wall in the photo your texture colour is spot on.

There are several ways:

1) Create an indestructible wall with the hole already in place. Place it in Visitor3. Then plug the hole with a destructible wall in vis3. People will get to know that that area is breachable in no time and its guaranteed to work every time. If you need help with it, get my MSN off DarkFenix and I'll walk you through it all. (im stuck in work tonight so i cant get on msn but i will be on tomorrow)

2) Same as above but using destructible proxies. Also works quite well if done right.

3) Script it. This is the overly complicated method imo. But you can get some spectacular effects but its been suggested that there might be MP issues re the scripts if not done properly.

I've used methods 1 and 2 in the past to quite good effect. It works with doors and other stuff too but the down side is you need to make custom objects obviously.

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Hey rock cheers for the soloution i have given arb your msn as requested he should be alot more easy to work with than me :D:D thanks for all the help

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