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luckyhendrix

deleting map object

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On a map I'd want to delete some building, so I put a game logic with this in the init field : (getpos this nearestobject 101616) setdammage 1;

10161 being the object's id.

But the result is that the object (a windmill) is just sunk into the ground and it's even uglier than before.

Deletecollection is gone be deleted in 1.06 and deletevehicle doesn't work on static objects , what should I do ?

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You could try to attachTo the building to the logic. It does work with some static objects.

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