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tequnique

Waypoint loop

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I wish to create the following:

A patrol scans for enemies somewhere on the map.

As the patrol reveals enemies a marker is spawned at the enemies position.

A trigger then calls in a reaction force somewhere else on the map which moves out to deploy near the contact marker (if possible 200m away)

The reinforcements will search the area for about 600 seconds and then move back to main base - where they are ready for another alarm.

What do you guys things would be the best solution for this?

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It'll tale some serious scripting, even if you borrow some of the ones already mentioned in the forum.

I suggest searching scripts to do some of what you want (i.e., a patrol's script) and then adjust/tweak/add code to combine them.

Sorry for such a general answer, but you also posted a very general questions.

I hope this helps. Good luck!

Splicer.

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Thanks for the reply.... Ill make my questions more specific in the future.

I figured out lot's of stuff, but I still have a few things that remain...

I will share my knowledge once I have it coded down

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