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How to shut up civilians!?

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Hi guys,

I am curently doing a nice intro movie for a mission and I have few civilians in there. Those keep talking to each other creating "Hi" .. "High there" ... and "Good Morning" right on the left part of the screen ...what is REALLY annoying.

Is there a way to shut them up ...I tried "this disableconversation true" in each one of them init field ...but they keep talking anyway:mad:

I searched around the forum without success ...the only thing I found was that DisableConversation command ...that does not work.

I am using ACE and this is an intro movie in the "Intro" section of the mission editor.

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add this to your init.sqf

{
_x setVariable ["BIS_noCoreConversations",true];
} forEach allUnits;

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add this to your init.sqf
{
_x setVariable ["BIS_noCoreConversations",true];
} forEach allUnits;

Yeah, that will do it for everyone on the map. That's one way, the other way is going into whatever unit you don't want talking and putting this into it's init line.

this setVariable ["BIS_noCoreConversations",true];

- Or if you have a group that you wouldn't want to talk, put the following into the group leaders init.

{_x setVariable ["BIS_noCoreConversations",true]} forEach units group this;

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add this to your init.sqf
{
_x setVariable ["BIS_noCoreConversations",true];
} forEach allUnits;

That worked like a charm!

Thanks guys!

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