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mr burns

[co14] Gunclub - Welcome to the jungle

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Started this mission on january 3rd, since then it underwent constant fiddling in the editor and several tests on the Armed-Assault.de Stammtisch Server.

It´d suffice to say that the mission was very patient with me. Without further hesitation the outcome can now be shared with you guys.

th_staco0110_4.jpg th_staco0110_3.jpg th_staco0110_2.jpg

Version: 010

ArmA2 Version: 1.05

Scenario: MP Mission / Coop

Player side: Blufor (USMC Force Recon / BWMod)

Story: none / ran away

Required addons: Isla Duala v1.31 (+ BWMod / only for BWMod Version)

Intro/Outro: no

Used BI Modules: none

Features: Revive (v0.42); some surprises, Enemy strenght varies with each start

Changelog:

v010 - updated mission.sqm for compatibility with Isla Duala Update

v080 - initial release

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The download contains 2 .pbo´s - one for standard ArmA2 Units,

the other one with a fine selection from the BWMod portfolio.

Anything else you´ll find out in the Briefing. Have Phun! *cheerio*

Edited by Mr Burns
added mirror

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Yes, but you´ll be on your own due to disabled AI teammates.

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I guess that would make it pretty tough. Rambo don't work in Arma2. Rambo mode only works in the COD and other military games. Any chance you will add the AI back for a SP version?

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Brilliant mission with a pretty nice setting. Hats off! :)

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Mr. Burns, awesome mission! This is one of the top 10 missions we have played!

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Updated mirrors 1st post with version 010, only to make it compatible with the new Isla Duala version. Nothing major was changed.

The mission reportedly also works with ACE2.

Edited by Mr Burns

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