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HateDread

Fixing Respawn Point to Object?

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How does one fix a respawn marker to say, a tank? I want the 'SIDE' respawn option to respawn players at the tank, wherever it has moved to, and with the equipment they died with.

Thanks,

- HateDread

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"respawn_west" setMarkerPos getPos mytank

Where respawn_west is the name of your marker and mytank is the name of the tank.

However you need to take into consideration that the tank might be destroyed in which case the marker won't be moved.

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have a look at the mhq and recon hq in evolution v19 is here:

http://91.192.210.5/gits/Arma/

- its in the scripts to do with lkw (ambulance) and amb (officer spwaned humvee) and then a marker and sensor in the mission to offer the action to trigger the respawn to the object (ambulance or humvee)

I wrote the Recon HQ one - where the team leader spawns a moveable remote spawnpoint and the recently deceased can spawn at this location from their base... happy to explain in more detail if this is what youre looking to repeat.

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W0lle, your method seems the most appropriate.

How do I halt the respawn feature if the tank is destroyed?

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