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ladlon

Fire team members are not staying near

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I created a very simple scenario:

1 fire team with me as leader/player (My placement radius at 6000 to place us randomly)

Several modules (weather, ambient animals, Secom, etc) sync'd to it

2 helicopters (placed at one of the airports, so usually far from fire team's start point

Everything working fine, except that my fire team members start off a bit of a distance away from me, and when asked to regroup, they seem to gather at odd, seemingly random spots away from me (as well as facing random directions).

I've tried everything from telling them to move forward, to move back, to going somewhere specific, then telling them to regroup, but I can never get them to join with me as they normally would in previous attempts. No clue what new thing has created this. I've even deleted the fireteam (including myself) and re-created it (thinking that something got messed up with the settings), but no go...

Any theories or suggestions of what to try?

[Additional info]: The rest of my fire team seem to always be positioned (initially) in the same spots... one to my SW, and the other two bunched together to the SE... but all a fair distance away from me (1 grid square). When told to regroup, two run to a position north of me (1 grid square away), bunched together, and the other to a position NE of me (same distance). Seems like they are confused about my actual position (programming-wise).

[LATE NOTE]: Ah! Okay, the 'cause' of this is the helicopters (which start off far from the group). For some reason, the fireteam guys SEEM to be considering them in their position calculations, as opposed to just considering me... I think. All I know, is that by removing the two helicopters, the squad now starts near me (properly) and behaves normally again. Again, any theories on what's going on here? I'd love to put the copters back in!

Edited by ladlon

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Do not group the helicopters with your fire team. Your fire team is trying to stay in formation with the helos.

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Yep, that's what was the problem.... but if they are not grouped, then I cannot control them, right?

My whole reason for having them is so I can call them in for support (...Apache to strike a target/enemy I point out.... the Huey to pick us up and provide transport). I'd PREFER them NOT to be part of my fire team... as long as I could still call on them to do these tasks.

I'm also still trying to figure out how I can have them start on the ground, so they aren't flying around needlessly before I need them.... but I haven't figured that out yet (none of the settings I've tried seem to do that). Could someone help me out on that too?

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