Jump to content
Sign in to follow this  
ladlon

Simple(?) voice improvement suggestion

Recommended Posts

I may be wrong on this, but it seems like part of the problem with the segmented text effect is the SPACES between the words. Listening to it, it seems like if the spaces were shortened, it might flow a bit better.

Also, I'm thinking that removing the word 'that' might help too.... Like 'Target... enemy' might be better than 'Target... that... enemy'

Just a thought... Seems like something that modders could actually fix.

(I do realize that a lot of people are also pointing out that several voices are being used for the same sentence, and that there are inflection/intensity inconsistencies, but that would require re-recording to remedy, I'd think.)

Edited by ladlon

Share this post


Link to post
Share on other sites

It actually flowed better in the original Operation Flashpoint to be honest.

I dont know what they've done to chop it up like this, because that just sounded way better.

Share this post


Link to post
Share on other sites

Ya, I was actually watching clips of the older versions... just out of overall curiosity. I did notice that too.

Granted, I fully understand that you will probably get SOME choppiness, since it's assembled piece by piece... but at the same time, the inflections of some of the elements are oddly off (compared to the other elements).

Still surprised no one has made a replacement pack for that... since it seems (partially) to be an issue of the recordings themselves.

Share this post


Link to post
Share on other sites
Still surprised no one has made a replacement pack for that...

Because it probably takes a huge amount of time to make? To go through all samples and correct them im sure is a big undertaking.

Share this post


Link to post
Share on other sites

So is doing a total-reconversion mod! ;)

Ya, I hear ya... But still, considering how many people find it annoying, I'm surprised there isn't at least one attempted fix mod.

Share this post


Link to post
Share on other sites

Someone made an adjustment for ArmA 1. The AI spoke without the pauses and they used sentence structures that were abbreviated better.

It sounded better, but better still, it was more efficient and worked well.

Instead of: Enemy...Man...At...Five...Hundred...Meters

It became: Man-At-Five hundred-Meters

Instead of: I'm...At....Grid....Zero...Two....SIX....Niner

It became: Zero-Two-Six-Niner

Aside from sounding better, it worked better because you could issue orders much faster without the prolonged delay while waiting for long speech strings to complete before issuing the new command.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×