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Petar

8 wheels ?

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I am trying to model the rusian APC BTR-90 .It has eight wheels .How to make the wheels ?

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If you are asking for the modelling, well for a start you can try with basic wheels that can be created in O2 menu with Create -> Cylinder.

The higher the "Segment Radius" value will be, the more complex the cylinder will be.

Though that is very good for other lods, the cylinder is simplistic for a 1st resolution lod.

If you are asking for the selections, if you make it a wheeled class giving a look to the VITAPC BTR80, that has 8 wheels too and is configured as a wheeled class, reveals that :

levy predni - 1st wheel to the left

levy dalsi - 2nd wheel to the left

levy prostredni - 3rd wheel to the left

levy zadni - 4th wheel to the left

pravy predni - 1st wheel to the right

pravy dalsi - 2nd wheel to the right

pravy prostredni - 3rd wheel to the right

pravy zadni - 4th wheel to the right

Now for the texturing, while the wheel sides can be easily done with the O2 "background mapping" , that's another story for the circumference part of the wheel.

You will either need to :

-use O2 "gizmo mapping" feature by learning with tutorial like these :

http://tactical.nekromantix.com/tactical/wiki/doku.php?id=ofp:modeling:tut_gizmomap

http://tactical.nekromantix.com/tactical/wiki/doku.php?id=ofp:modeling:tut_sphericalgizmo

or like most of the modellers/texturers, you can use other programs (free like blender/anim8tor/wings3d/Lithunwrap, or not free like 3dsmax/maya/whatever) to build the models and its mapping or unwrap it and use some conversion tools like p2ms/p3d2obj/obj2p3d

some of them being there :

http://tactical.nekromantix.com/tactical/wiki/doku.php?id=ofp:tools

or for p2msthere :

http://www.armamod.org/mod/o2/dw.php

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