AoR-Hauptmann 10 Posted December 24, 2009 Hi there, i have a problem with my linux server. first i have uploaded my arma2 1.05 windows installation. pachted this on the server with the 1.05 linux server patch. that all works fine. then ive startet the server whit modified arma2server with this server.cfg // // server.cfg // // comments are written with "//" in front of them. // GLOBAL SETTINGS hostname = "AoR|ARMY of REBELS"; // The name of the server that shall be displayed in the public server list password = ""; // Password for joining, eg connecting to the server passwordAdmin = "not for u :)"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz' reportingIP = "arma2pc.master.gamespy.com"; // This is the default setting. If you change this, your server might not turn up in the public list. Leave empty for private servers logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called // WELCOME MESSAGE ("message of the day") // It can be several lines, separated by comma // Empty messages "" will not be displayed at all but are only for increasing the interval motd[]={ "Welcome of our ArmA Server, Willkommen auf unserem ArmA Server", "FOLLOW THE RULES or YOU will be kicked!!!!! BEFOLGE DIE KOMMENDEN REGELN oder DU wirst gekickt!!!!", "FOLLOW THE RULES or YOU will be kicked!!!!! BEFOLGE DIE KOMMENDEN REGELN oder DU wirst gekickt!!!!", "FOLLOW THE RULES or YOU will be kicked!!!!! BEFOLGE DIE KOMMENDEN REGELN oder DU wirst gekickt!!!!", "", "GERMAN/ DEUTSCH:", "", "Wenn Du NICHT bei uns im AoR|Teamspeak bist, trete dem zu [AoR] gegnerischen Team bei.!!!!", "Folgende Mods sind erlaubt:...Arma Effects, HifiFX, Vop und FDF Sounds.", "Spieler mit Ping ueber 100 werden gekickt!!!!", "Folge in erster Linie den Anweisungen des Admins, bei nicht befolgen von Ansagen des Admins wirst Du gekickt!!!!", "", "Waehlt einen erfahrenen Spieler aus eurem Team zum Commander, befolge seine Anweisungen !!!!", "Spiele hart aber fair!!!!", "Legt zusammen damit euer Commander euch Upgrades fuer euere Waffen kaufen kann !!!!", "Spielt als geschlossenes Team!!!!", "", "RUSSIA/ RUSSISCH:", "", "ЕÑли ты не подключён к нашему AoR|Teamspeak Ñерверу, тогда ты должен принÑть Ñторону противника.", "Следующие модуÑÑ‹ приемлимы : Arma Effects, HifiFX, Vop und FDF Sounds.", "Играй Ñерьёзно и в команде, иначе ты проиграешь!", "", "ENGLISH/ ENGLISCH", "", "EVERYTIME you are NOT on our AoR|Teamspeak - JOIN the OPPOSSING TEAM to [AoR] or YOU will be kicked!!!!", "This modifications are allowed: Arma Effects, HifiFX, Vop und FDF Sounds.", "Players with Ping over 100 are will be kicked!!!!", "In first time you should follow the Announcements from the Admin, if YOU dont do this you will be kicked too!!!!", "", "Vote one of your Team as Commander, follow his orders!!!!", "Play hard but fair!!!!", "Collect Money to Upgrade your Weapons !!!!", "Play as ONE UNIT !!!!", "", "- In the Rest of time, nice to meet you.", "- Ansonsten freuen wir uns das Du hier mit uns zoggst.", "", "Teamspeak Server: 85.114.133.79 - No Port or Password", "Website: http://www.aorsquad.de ", "", "" }; motdInterval = 2; // Time interval (in seconds) between each message // JOINING RULES checkfiles[] = {}; // Outdated. maxPlayers = 32; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player. kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing. verifySignatures = 0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server. // VOTING voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen. voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective // INGAME SETTINGS disableVoN = 0; // If set to 1, Voice over Net will not be available vonCodecQuality = 0; // Quality from 1 to 10 persistent = 1; // If 1, missions still run on even after the last player disconnected. // SCRIPTING ISSUES onUserConnected = ""; // self-explaining onUserDisconnected = ""; doubleIdDetected = ""; regularCheck = ""; // some ArmA specific stuff - signature verification onUnsignedData = "kick (_this select 0)"; // unsigned data detected onHackedData = "ban (_this select 0)"; // tampering of the signature detected onDifferentData = ""; // data with a valid signature, but different version than the one present on server detected BattlEye = 1; //Server to use BattlEye system // MISSIONS CYCLE (see below) class Missions {}; now i played serveral minutes then i lose conection.... this is the logfile: WATCHDOG (8336): [Thu Dec 24 15:37:05 CET 2009] Starting server (port 2302)... Warning Message: No entry '.\ArmA2.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.Resolution_Bpp'. Warning Message: '/' is not a value No entry '.\ArmA2.cfg.3D_Performance'. 15:37:13 Dedicated host created. 15:37:14 BattlEye Server: Initialized (v1.069) 15:37:14 Host identity created. NAT Negotiation completed ArmA 2 Console version 1.05 : port 2302 - Sockets 15:37:57 [AoR]KSK|Hauptmann uses modified data file - CA;@VopSound_2.1 15:37:57 Player [AoR]KSK|Hauptmann connecting. 15:38:01 Player [AoR]KSK|Hauptmann connected (id=19074). Cannot open file 'MPMissions\WarfareV2_049LiteBattle.chernarus.pbo' Critical:Destroying running thread! WATCHDOG (8336): [Thu Dec 24 15:38:02 CET 2009] Server died, waiting to restart... WATCHDOG (8336): [Thu Dec 24 15:38:07 CET 2009] Starting server (port 2302)... Warning Message: No entry '.\ArmA2.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.Resolution_Bpp'. Warning Message: '/' is not a value No entry '.\ArmA2.cfg.3D_Performance'. 15:38:15 Dedicated host created. 15:38:16 BattlEye Server: Initialized (v1.069) 15:38:16 Host identity created. NAT Negotiation completed ArmA 2 Console version 1.05 : port 2302 - Sockets 15:38:35 [AoR]KSK|Hauptmann uses modified data file - CA;@VopSound_2.1 15:38:35 Player [AoR]KSK|Hauptmann connecting. 15:38:38 Player [AoR]KSK|Hauptmann connected (id=19074). Cannot open file 'MPMissions\WarfareV2_049LiteBattle.chernarus.pbo' Critical:Destroying running thread! WATCHDOG (8336): [Thu Dec 24 15:38:40 CET 2009] Server died, waiting to restart... WATCHDOG (8336): [Thu Dec 24 15:38:45 CET 2009] Starting server (port 2302)... Warning Message: No entry '.\ArmA2.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.Resolution_Bpp'. Warning Message: '/' is not a value No entry '.\ArmA2.cfg.3D_Performance'. 15:38:53 Dedicated host created. 15:38:54 BattlEye Server: Initialized (v1.069) 15:38:54 Host identity created. WATCHDOG (8336): [Thu Dec 24 15:39:01 CET 2009] Server shutdown intentional, watchdog terminating WATCHDOG (8497): [Thu Dec 24 15:40:25 CET 2009] Starting server (port 2302)... Warning Message: No entry '.\ArmA2.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.Resolution_Bpp'. Warning Message: '/' is not a value No entry '.\ArmA2.cfg.3D_Performance'. 15:40:33 Dedicated host created. 15:40:34 BattlEye Server: Initialized (v1.069) 15:40:34 Host identity created. NAT Negotiation completed ArmA 2 Console version 1.05 : port 2302 - Sockets 15:40:49 [AoR]KSK|Hauptmann uses modified data file - CA;@VopSound_2.1 15:40:49 Player [AoR]KSK|Hauptmann connecting. 15:40:53 Player [AoR]KSK|Hauptmann connected (id=19074). 15:41:30 Admin [AoR]KSK|Hauptmann logged in. 15:41:35 Mission Warfare BE V2.051 Lite read from bank. 15:43:11 Roles assigned. 15:43:11 Reading mission ... 15:43:50 Mission read. 15:44:08 BattlEye Server: Player #0 [AoR]KSK|Hauptmann (87.143.139.240:2304) - aaa15614bcd47c1baaef5bca03a0d489 15:44:08 Game started. Server: Object 3:3 not found (message 121) Server: Object 3:7 not found (message 121) Server: Object 3:11 not found (message 121) Server: Object 3:15 not found (message 121) Server: Object 3:19 not found (message 121) Server: Object 3:23 not found (message 121) Server: Object 3:27 not found (message 121) Server: Object 3:36 not found (message 121) Server: Object 3:40 not found (message 121) Server: Object 3:44 not found (message 121) Server: Object 3:48 not found (message 121) Server: Object 3:53 not found (message 121) Server: Object 3:57 not found (message 121) Server: Object 3:61 not found (message 121) Server: Object 3:65 not found (message 121) Ref to nonnetwork object 16633d38# 1056346: housev_2t2_ruins.p3d Ref to nonnetwork object 16633d38# 1056346: housev_2t2_ruins.p3d Server: Object 3:70 not found (message 121) Server: Object 3:74 not found (message 121) Server: Object 3:78 not found (message 121) Server: Object 3:82 not found (message 121) Server: Network message 9a57 is pending Server: Network message 9a57 is pending Server: Network message 9a57 is pending Server: Network message 9a58 is pending 15:58:27 Player [AoR]KSK|Hauptmann is losing connection Server: Network message 9d63 is pending Server: Network message 9d63 is pending Server: Network message 9d63 is pending Server: Network message 9d64 is pending before i connect to the server ive got a 2500er ping but i can connect without any problem and have a 25-60er ingame ping i havent edit the arma2.cfg or basic.cfg or the player.arma2profile they were blank. btw the basic.cfg doesnt exist. this problem exist since the 1.04 beta Share this post Link to post Share on other sites
killswitch 17 Posted December 24, 2009 (edited) Hi there,i have a problem with my linux server. first i have uploaded my arma2 1.05 windows installation. pachted this on the server with the 1.05 linux server patch. that all works fine. then ive startet the server whit modified arma2server with this server.cfg In what way is the script arma2server modified?now i played serveral minutes then i lose conection....this is the logfile: WATCHDOG (8336): [Thu Dec 24 15:37:05 CET 2009] Starting server (port 2302)... Warning Message: No entry '.\ArmA2.cfg.3D_Performance'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.adapter'. Warning Message: '/' is not a value Warning Message: No entry '.\ArmA2.cfg.Resolution_Bpp'. Warning Message: '/' is not a value No entry '.\ArmA2.cfg.3D_Performance'. 15:37:13 Dedicated host created. 15:37:14 BattlEye Server: Initialized (v1.069) 15:37:14 Host identity created. NAT Negotiation completed ArmA 2 Console version 1.05 : port 2302 - Sockets 15:37:57 [AoR]KSK|Hauptmann uses modified data file - CA;@VopSound_2.1 15:37:57 Player [AoR]KSK|Hauptmann connecting. 15:38:01 Player [AoR]KSK|Hauptmann connected (id=19074). Cannot open file 'MPMissions\WarfareV2_049LiteBattle.chernarus.pbo' Critical:Destroying running thread! WATCHDOG (8336): [Thu Dec 24 15:38:02 CET 2009] Server died, waiting to restart... Two things here:The part in red usually indicates that the server cannot read the "arma2.cfg" file properly. This may be because it doesn't exist, is empty, or that the script arma2server has been altered to use the -cfg=... parameter to point to another .cfg file that can't be read for the same reasons ("arma2.cfg" is the default name unless you specify one using -cfg=...) Furthermore, I advice you to connect without the mod in blue until you get the server working. (The VOPsound mod suffers from config.cpp errors which may be the reasons for your problems) i havent edit the arma2.cfg or basic.cfg or the player.arma2profile they were blank. btw the basic.cfg doesnt exist.Neither arma2.cfg nor player.arma2profile should be blank. They should exist and have text in them. The Linux server executable will create them if they don't exist. Edited December 24, 2009 by Killswitch Share this post Link to post Share on other sites
starstreams 0 Posted April 19, 2010 (edited) (message 121) Server: Object 3:61 not found (message 121) Server: Object 3:65 not found (message 121) Server: Object 3:70 not found (message 121) Server: Object 3:74 not found (message 121) Server: Object 3:78 not found (message 121) Server: Object 3:82 not found I'm receiving these same messages. When I start the server it says it says that BattleEye as updated the files, and then I see these Object Not Found messages, then they stop after about 6 or 8 lines. But as soon as I start buying things from the Benny Mod, or if I order my men to move, Object Not Found message 121 comes up for each and every command I issue. I'm not sure where this command is being generated, or what it is that's missing? Thanks Edited April 19, 2010 by starstreams Share this post Link to post Share on other sites