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peteweir

Weapon config running errors (please help!!)

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Hi, im relatively new to editing, and have recently been tweaking a few of the weapon config addons in the ac130 mod.

I been using note pad, and have adjusted a few values, e.g. bullet spread, burst length, BUT whenever I try to run arma2 with these slightly moddified files, it always comes up with the same error message saying something like.... Data file too short 'addons\L60_bofors_cannon.pbo'. Expected - 1874627749 B, got 6163440 B

It's really starting to irritate me now because I only want to change tiny features!!

Any help would be much apreciated

cheers

---------- Post added at 05:36 PM ---------- Previous post was at 05:06 PM ----------

class CfgPatches {

class Bofors_cannon {

units[] = {"Bofors_cannon"};

weapons[] = {};

requiredVersion = 0.1;

requiredAddons[] = {"CAWeapons"};

};

};

class CfgVehicles {

class LandVehicle; // External class reference

class StaticWeapon : LandVehicle {

class Turrets; // External class reference

};

class StaticCanon : StaticWeapon {

class Turrets : Turrets {

class MainTurret; // External class reference

};

};

class Bofors_cannon: StaticCanon {

cargoAction[] = {"Hilux_cargo01"};

displayname = Bofors_cannon;

model = "\ca\weapons\ZU23\zu23";

class Library {

libTextDesc = $STR_LIB_ZU23;

};

picture = "\ca\Weapons\data\ico\zu23_CA.paa";

faction = "USMC";

vehicleClass = "Static";

crew = "USMC_Soldier_Pilot";

icon = "\Ca\weapons\Data\map_ico\icomap_zu23_CA.paa";

transportSoldier = 1;

class Turrets : Turrets {

class MainTurret : MainTurret {

minElev = -40;

maxElev = 85;

weapons[] = {Bofors_cannon_gun};

[] = {"5000Rnd_40x311mmR_Bofors_HEI_2"};

gunnerAction = "Hilux_cargo01";

gunnerOpticsModel = "\ca\air\optika_AH1Z";

gunnerOpticsEffect[] = {"OpticsCHAbera1", "OpticsBlur2"};

gunnerForceOptics = 0;

class ViewGunner {

initAngleX = 5;

minAngleX = -30;

maxAngleX = 30;

initAngleY = 0;

minAngleY = -100;

maxAngleY = 100;

initFov = 0.7;

minFov = 0.25;

maxFov = 1.1;

};

class ViewOptics {

initAngleX = 8;

minAngleX = -30;

maxAngleX = 30;

initAngleY = 0;

minAngleY = -100;

maxAngleY = 100;

initFov = 0.093;

minFov = 0.093;

maxFov = 0.093;

};

};

};

class AnimationSources {

class fire_anim {

source = "revolving";

weapon = 2A14;

};

};

};

class Bofors_cannon_Gunship : Bofors_cannon {

faction = "USMC";

vehicleClass = "Static";

crew = "USMC_Soldier_Pilot";

scope = 2;

side = 1;

typicalCargo[] = {"USMC_Soldier_Pilot"};

};

};

class CfgAmmo {

class Default; // External class reference

class TimeBombCore; // External class reference

class MineCore; // External class reference

class BulletCore; // External class reference

class BombCore; // External class reference

class 40x311mmR : BulletCore {

soundHit[] = {"Ca\sounds\Weapons\explosions\GP25_explosion", 3.16228, 1, 1300};

hit = 100;

indirectHit = 40;

CraterEffects = "ATRocketCrater";

explosionEffects = "ATRocketExplosion";

indirectHitRange = 5;

visibleFire = 32;

audibleFire = 32;

visibleFireTime = 4;

explosive = 0.6;

cost = 40;

airLock = 0;

model = "\ca\Weapons\Data\bullettracer\tracer_red";

tracerScale = 5.0;

tracerStartTime = 0.1;

tracerEndTime = 2;

airFriction = -0.00086;

muzzleEffect = "BIS_Effects_HeavyCaliber";

caliber = 3;

};

};

class cfgMagazines {

class Default; // External class reference

class CA_Magazine : Default {

scope = 1;

value = 1;

displayName = "";

model = "\ca\weapons\mag_univ.p3d";

picture = "";

modelSpecial = "";

useAction = 0;

useActionTitle = "";

reloadAction = "ManActReloadMagazine";

ammo = "";

count = 30;

type = 256;

initSpeed = 900;

selectionFireAnim = "zasleh";

nameSound = "magazine";

maxLeadSpeed = 23;

};

class VehicleMagazine : CA_Magazine {

type = 0;

reloadAction = "";

maxLeadSpeed = 100;

};

class 5000Rnd_40x311mmR_Bofors_HEI_2 : VehicleMagazine {

scope = 2;

displayName = 1000Rnd_40x311mmR_Bofors_HEI_2;

ammo = "40x311mmR";

count = 5000;

initSpeed = 980;

maxLeadSpeed = 300;

tracersEvery = 1;

nameSound = "cannon";

};

};

class cfgWeapons {

class Default; // External class reference

class PistolCore; // External class reference

class RifleCore; // External class reference

class MGunCore; // External class reference

class LauncherCore; // External class reference

class GrenadeCore; // External class reference

class CannonCore; // External class reference

class Bofors_cannon_gun : CannonCore {

scope = 1;

displayName = Bofors_cannon_gun;

nameSound = "cannon";

cursor = "Air_E_MG";

cursorAim = "\ca\Weapons\Data\clear_empty";

cursorSize = 1;

canLock = 0;

magazines[] = {"5000Rnd_40x311mmR_Bofors_HEI_2"};

autoFire = 1;

reloadTime = 0.3;

dispersion = 0.002;

soundContinuous = 0;

burst = 1;

begin1[] = {"\Ca\sounds\Weapons\cannon\242_single", 10.0, 1, 1200};

soundBegin[] = {"begin1", 1};

soundBurst = 0;

ffCount = 1;

minRange = 50;

minRangeProbab = 0.5;

midRange = 12000;

midRangeProbab = 0.5;

maxRange = 19000;

maxRangeProbab = 0.5;

};

};

Edited by peteweir

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