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MirindoR

AI not fighting, help

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ok heres the deal; i want to make a mission in which a team attacks another team's base.

the attacking team outnumbers the defending team, but in compensation the defending team has bunkers, sandbags and cover.

the problem is when i put the ai in the bunkers or behind the sandbags, they go prone as soon as they are fired upon and never fire back.

i've tried grouping them up and using the sentry or guard wpts with ''open fire, enage at will'' behaviour, but all they do is stand there until a shot is fired, then they just go prone behind the sandbags and wait till theyre overrun.

can anyone help me please?

i also have doubts regarding whether the AI would actually run behind the sandbags and take cover unless i spawned them behind it from the start :/

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You should ask down in the Mission Editing section as this is for released missions.

You could probably write a small script telling each soldier where to go, ie. behind sandbag, when enemies are detected. You might want to force them to go crouched as well so that they'll fire over the cover and not lay down prone.

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how do i make them go crouched?

to aelin, i tried the ''careless'' and ''safe'' behaiviours but they still just go prone and stay down :/

Edited by MirindoR

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