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Cyborg11

Show Classnames, Weapons, Magazines etc.

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Now I made version 1.4 :)

Any suggestion for 1.5?

@CarlGustaffa: I'll look how I can find out the turretpath then this will be in the next version :)

Maybe I make a dialog for 1.5 because the hint can't be bigger anymore lol.

Changelog:

v1.4:
  • The hint displays the magazines array now as following:
    [["Magazin1", count], ["Magazin2", count], ...]
    But arma2.rpt displays the magazines array as the normal magazines array (see the example above)
  • If ACE is enabled and the unit has a rucksack the script now displays the content of the rucksack and
    will save it in the ArmA 2 report file (arma2.rpt)
  • Action to change the target from cursorTarget to player unit and vice
  • versa
  • Vehicle hint now displays the driver weapons and magazines if present

3 example pics of the hints (infantry, vehicle, building):

Showclass1.4_Man+ACE.JPGshowclass1.4_Vehicle.JPGShowClass_Object.JPG

New arma2.rpt (with ACE):

Unit: B 1-1-A:1 (Cyborg11) (Schütze)

Classname: USMC_Soldier

Weapons: ["NVGoggles","ACE_FAST_PackEDC","DMR","ACE_Glock18"]

Magazines: ["20Rnd_762x51_DMR","20Rnd_762x51_DMR", ...]

Items: ["ItemMap","ItemCompass","ItemWatch","ItemRadio","ACE_GlassesGasMask_US"]

Rucksack Weapons: [["m16a4",1]]

Rucksack Magazines: [["30Rnd_556x45_Stanag",6],["HandGrenade_West",4]]

Weapon on Back: ACE_HK416_D10

Position: 035015

Coordinates: [3537.15,3570.88,0.00140953]

Download: http://cyborg11.cy.funpic.de/ArmA2/Downloads/ShowClassname1-4.utes.7z

Edited by Cyborg11

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You can add the script to the ACE 2 Demo Mission :)

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