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Rexxenexx

SimpleGPS

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- Simple GPS -

Updated v1.0 Final

cdY57Chygis

Download Script Only or Test Mission with Script

What does this script do?:

This script creates a marker with the players name on it

and tracks the position of the player.

ChangeLog:

v1.0 (11/28/2009)

-First Post Beta release

-Fixed "in vehicle" detection for arrows

v1.0 (11/22/2009)

-Beta Build 4 release

-Dedicated Server check scripted instead of manual

v1.0 (11/21/2009)

-Beta Build 3 release

-added "is injured" option

v1.0 (11/21/2009)

-Beta Build 2 release

-added direction arrows option

v1.0 (11/20/2009)

-first Beta release

Just finished -sort of- testing this out. What I wanted to do is make one file I can plop into any mission and quickly have name markers in the game. There were a couple of really old copies snagged from my missions hosted on servers, but those are not only old but they are tweaked for those missions because at the time I didn't make them universal. But this will be the real v1.0 when it's out of Beta. ;) Any feedback or suggestions would be greatly appreciated.

PS: Try it with "cheater" option and AIMarkers on. The most important setting is "isDedicated" so set that correct for sure.

Edited by Rexxenexx
updated

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Thx Kesh.

I thought of adding another option that would be cool.While playing a mission on 3rd Marines server I saw the players had arrows for icons which pointed in the direction they were looking. I'll add it as an option in the next ver. ie: _dirArrows= true/false //default = false

EDIT: Updated! Check first post!

Edited by Rexxenexx

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One nice feature would be if the marker color changes when the unit is injured. Made this to my own gps script, and I like it.

There is a link to my script in the signature.

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AAAAAAAAAAAAAAWwwwwwwwwwwwwwww CRAP!! I forgot about "isDedicated" function again!! :P Ok I'm going to put it in... Ugh...how retarded. Build 4 coming right after I double check if it works on both Local and Dedicated... I have to remember that function next time, it's a lifesaver.

---------- Post added at 12:57 PM ---------- Previous post was at 11:12 AM ----------

UPDATE: Beta 4 is up! I ended up using if(!isServer || local player) to test locality, not isDedicated. The cool thing is it seems much faster initially loading now, you guys can compare. If everything is OK I think this is very close to being out of Beta. ;)

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OK SimpleGPS is out of Beta. So far I've had no trouble. One thing I noticed is when a unit is in a vehicle the arrow pointed in the wrong direction. Mostly fixed North. So I fixed that and that should be it as far as glitches. If you notice anything post here and I'll try to fix it. If you use it in a mission post a link, I'd like to check it out in action. Take care!

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