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nobrainer

"cannot load texture \." error message

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Hi

I have a problem with the squad.xml fil.

I have used the ArmA1 xml-file from the wiki. It worked great with ArmA and for a while with ArmA2.

But now I get this error message if I use the xml

"cannot load texture \."

I have tried with and without a reference to a picture, so it doesnt look like it's the picture, more like it's some of the supporting files.

I have these files => http://community.bistudio.com/wiki/squad.xml

Maybe something in one of these files are corrupted or??

I can see my xml in a browser.

http://nopryl.com/squad/pirate2.xml

Can someone please help me out with this one??

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Are you using a non-standard profiles directory (i.e. your command line contains -profiles=...), that causes this problem for me.

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could be the squadname too. Got that Problem in ArmA1...the squad.xml won't work with our clantag "F.A.K.K." but worked flawless with "FAKK"

maybe you should try changing <squad nick="N.o.N"> to <squad nick="NoN"> ?!

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whre is the icq line ? its missing and

<?xml-stylesheet href="squad.xsl?" type="text/xsl"?>

For this line that question mark is missing too...

if you are trying for the logo "\picture\mylogo.paa" or something like this maybe its the problem.try Just "mylogo.paa"...

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I do have -profiles=...

I have now tested without getting it to work:

  1. <?xml-stylesheet href="squad.xsl?" type="text/xsl"?>
  2. <?xml-stylesheet href="squad.xsl"? type="text/xsl"?>
  3. <squad nick="NoN">
  4. <icq>N/A</icq>
  5. <picture></picture>

And I don't want to stop using -profiles=

So I guess I can't use Squad.xml until BIS sort things out...

Edit: forgot - Thanks for replying!!

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maybe its a bug about -profiles line but here is working one,

<?xml version="1.0"?>

<?DOCTYPE squad SYSTEM "squad.dtd"?>

<?xml-stylesheet href="squad.xsl?" type="text/xsl"?>

<squad nick="=A2xTR=">

<name>ARMA 2 Türkiye Klan</name>

<email>admin@armedassault-turkiye.net</email>

<web>www.armedassault-turkiye.net</web>

<picture>logo.paa</picture>

<title>=A2xTR=</title>

<member id="xxxxx" nick="xxxx">

<name>xxxxx</name>

<email>xxxxx</email>

<icq></icq>

<remark>Admin</remark>

</member>

<member id="xxxx" nick="xxxx">

<name>xxxxx</name>

<email>xxxx</email>

<icq>xxxx</icq>

<remark>xxxxx</remark>

</member>

</squad>

Edited by snakedoctor34

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maybe its a bug about -profiles line but here is working one,

I'll try it and see if it's the same problem for me.

Thanks

Edit: nope, still the same problem, so I think it's a BIS problem and not the XML....

Edited by NoBrainer

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if you like, you can send me your squad.xml and logo.paa and i will have a look and try to run it on my webspace

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Sorry to revive this, but the issue is still at hand, but I've played on a server that doesn't have the issue.

I don't use the -Profiles= parameter myself, but I use it on my dedicated in order to get the difficulty settings customized. So I removed the -Profiles parameter on the server and it's STILL giving me the cannot load texture /. error.

A server I used to play on has the -Profiles= parameter on and there are no issues there but they won't show me their configs or offer any help.

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Alright, I've been playing around with this for almost 3 hours now and I finally got it to work. For me it went as follows ...

I too got the cannot load texture \. message each time I tried to run a quick on-line user mission to test the image. The text would come in just fine but the image never would. I figured the image was good (a .paa file) since it would open up just fine in Texview. So I went looking at permissions, etc. and then it dawned on me ...

When I first setup my pages and image I placed them all in a directory called XML. I also used the same capital letters in game under my profile, www.host.com/XML/squad.xml. Again the text worked but the image did not. I found that if I changed the XML to lower case ....xml/squad.xml and also changed it to lower-case in the profile page it worked out just fine.

Try simplifying your path and see what happens. GL

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