Sniperdoc 0 Posted November 10, 2009 Wizardry... those games rocked!!! What did they have 7 of them? We had all the boxes for them! Share this post Link to post Share on other sites
JdB 144 Posted November 10, 2009 hehe that's ok then. :)I did kinda like the "other game"'s editor, but it's sadly not enough to save it. ACM, SOM? Sorry, it was around 2 weeks ago that I ordered Arma 2, so I've not had it long. Ambient Combat Manager and Secondary Operations Manager Modules that randomize/renew the game. Share this post Link to post Share on other sites
tractorking 10 Posted November 10, 2009 hehe that's ok then. :)I did kinda like the "other game"'s editor, but it's sadly not enough to save it. ACM, SOM? Sorry, it was around 2 weeks ago that I ordered Arma 2, so I've not had it long. I'm playing around with parajumping and trying to get the C130 to taxi properly right now :) Just found the script for the C130, so I'll see Yeah the editor rocks.... I had OFP and ARMA for years, I plodded though Arma but after a while it got uninstalled... Then the hype came for A2. I was playing alot of Americas Army3 at the time, had been since the beginning 8 years ago. With the new release of AA3 and the fact that it was free, what was a cool game and community became a whinny brat fest of rambos even though you get more points for healingh and teamwork than for killing. Most of the old guard in Americas Army are still playing ver2.8 because of this. So I got irritated and the game play just sucked, plus they have some bugs to workout. When it wasent fun anymore I pulled out the old box-o-software and reinstalled Arma. Now I had played the campaign before and was like....eh....its ok.... I like the style of play but something was always a little desolate about Arma, I dont really like spec ops with nvg where you just crawl around. I like squad based tactics....... So i dink around with it alittle bit and then I noticed a button Ive never noticed before that sez "editor":confused: Drop a few opfor........make some friendlies..... instant 2 hr battle...... ok...hmmm...try some new things .... how does that work?.....check the forums.....oh scripting.....ok.....arg ....... frustrated and mad!!!:mad: ....... ok wait......Kylanis post.....read read......try again..... SUCCESS:yay:....... Happy .....Happier.....Ecstatic So anyway, after making and uploading about 10 good missions of varying types I am now finishing up a mini-trailer campaign to a larger and bigger campaign I would like to release! As the others had mentioned, the campaign runs really slow for me, playble but not optimal. So the user campaigns and missions are great because they tend to run smoother....also the other islands and terrains are a huge improvment in smoothness and game play. ok so thats Single player stuff..... now throw in the whole multiplyer side and the missions to be made...... and the mods....ohhh the mods........... This game is limitless and the only bounderies are spare time and imagination. Its a powerfull tool in the right hands... What ever you do with ARMA You can have hours and hours of fun. Oh...and aircraft dont taxi well.....dont waste your time....there are some 3rd party scripts out there that remedy this. Welcome Aboard Share this post Link to post Share on other sites
Scrub 0 Posted November 11, 2009 To Wupjac: Congrats on taking the dive, wishing you many years of contented freeform arse-kicking, zombie slaying, ambush setting, air support, armor formations, and other massive battles - ad nauseum. To itsme: You ever think the statements you call bashing, are at times, simply the balanced opinion of someone who doesn't care for the game (or aspects thereof)? Just like you 'bashing' Arma for giving you too much, and not limiting you for instant gratification? I understand it's your opinion, and you of course may have it. But same as liking several types of games, several conflicting opinions may also exist peacefully. Share this post Link to post Share on other sites
Bulldogs 10 Posted November 11, 2009 Joint Operations - the first one, anyway, was a fun game. Good tradeoff there between map size and action. Of course, no multiplayer match was any fun since everyone was playing a sniper, lol. That was the best part about Joint Ops. 30 guys would be standing around, dead silent, then suddenly you'd hear a *Crack* from a sniper and see a flashpoint on the hill followed by a barrage of 30 x m203s on the snipers position. First time I saw that happen I fell off my chair laughing. Share this post Link to post Share on other sites
EricM 0 Posted November 11, 2009 I say get the bloody Maps a bit smaller ??? With no disrespect, that's nonsense... Share this post Link to post Share on other sites
anfiach 10 Posted November 11, 2009 I think the main point of criticism that ArmA fans have toward other games (feel free to correct me) is that they are tired of low quality cookie cutter shooters that generally only offer an upgrade in graphics over their predecessors and game mechanics that allow for annoying exploits (bunny jumping anyone?). MW2 looks great and from what I have seen its levels explore a great variety of environments that you generally don't get to experience in a shooter. For me personally though it isn't enough because the multi-player looks to be the same as COD, BF2, CS, etc...I think it is something the younger crowd can sink its teeth into which leads me to another point. The vast majority of ArmA fans are adults and many of us remember a time when the processing power of a Palm Pilot would be considered a super computer. Growing up in that environment, we were accustomed to slower paced games that had to rely on depth of play more than graphical quality (someone mentioned Wizardry?), superior sound and fast paced action to keep a person interested. (Think Twister vs Dance Dance Revolution) Certainly this cannot apply to everyone like a blanket as individuals have individual tastes (I know there are many young people that play games like Battletech), but it may offer some insight as to why people choose what they choose. Share this post Link to post Share on other sites
mrcash2009 0 Posted November 11, 2009 (edited) Its simple really, Arma to other games is a simulator vs duke nukem with latest engines and animations and gloss, no debate really. The thing people get lost in is the graphics and sound in other games, but fail to realise the complex nature of arma and what its actually trying to represent. Why people come here (not just certain folk in this thread but others) and slam BIS/Arma users becuase they like this approach of a simulator and dislike other games, amazes me, like we should defend our position and silence views in case it upsets someone here, pretty ridiculous. This is nothing to do with most here or the OP btw :) @Anfiach ... what you posted sums it up, and that's just the way it is. Edited November 11, 2009 by mrcash2009 Share this post Link to post Share on other sites
Colt45_GTO 10 Posted November 11, 2009 since i have downloaded the demo i have become hooked. sometimes i like a fast paced game but my liking lives about 10 mins then i get bored of nade spam. i have been playing the sp campains in the demo just to try get used to the controls (which is slowly becoming easier) but all i can say so far is..... excellent!! and i'm only on the demo! it kind of reminds me of deer hunter series. i mean the free roam and weapon use. ---------- Post added at 08:32 PM ---------- Previous post was at 08:25 PM ---------- Its simple really, Arma to other games is a simulator vs duke nukem with latest engines and animations and gloss, no debate really. The thing people get lost in is the graphics and sound in other games, but fail to realise the complex nature of arma and what its actually trying to represent.Why people come here (not just certain folk in this thread but others) and slam BIS/Arma users becuase they like this approach of a simulator and dislike other games, amazes me, like we should defend our position and silence views in case it upsets someone here, pretty ridiculous. This is nothing to do with most here or the OP btw :) @Anfiach ... what you posted sums it up, and that's just the way it is. i'm a gamer meaning i can enjoy a wide veriety of games as long as they are FPS. heck i don't care as long as i get some enjoyment. i have set myself for swapping a certain game for this one, at the same time i will be getting MW2 purely because i do like the game even with is flaws. i came from BF2 to play the demo of this. i also have cod4 installed and many other games. but i feel i'll play this one more. Share this post Link to post Share on other sites
mrcash2009 0 Posted November 11, 2009 (edited) it kind of reminds me of deer hunter series. i mean the free roam and weapon use. LOL ... loved that hunting game! And yes, in the editor and some simple scripts you can have random patrols (random patrol paths and spawn) all over the map to hunt down as a specop of your choice (I do it all the time). Dont get me wrong, this is where the issues come about, people assume that because people here knock other games when posts arise about it, they are only doing so in comparison of what Arma is doing in its genre, people tend to think that they are openly saying NOTHING else is enjoyable .. which is silly becuase I have GTA4 & Crysis Warhead :) Just like food, there no problem with having a little ruffage now and again for pure fun times, but when people start to compare FPS shooters and Arma/2 as literal direct point for point debate thats when people will respond, which some people don't like and throw the tiresome "fanboy" card in the mix to complain. Like what you like, enjoy a good blast up, thats what its all about, but when it comes to Arma its a different ballgame so to speak. Edited November 11, 2009 by mrcash2009 Share this post Link to post Share on other sites
Wupjak 0 Posted November 12, 2009 (edited) mrcash, that's precisely what I'm saying, good point. We're gamers. ALL of us. And PC gamers to boot, heh. That ought to at least equate to some given level of sophistication and concept of context. Surprisingly, however, many people only read the words before them on the screen rather than put it all into its proper setting. OMG you can't say bad words about (whatever) game! It has this and that and the other thing and I like it! Jeesh people, get over it. There's room enough for all of us to have our own opinions and for everyone to still get along at the end of the day. The games are what make us similar. At any rate...Arma2 (and Arma, and OFP and even OFP2 to some extent) are unique in an endless sea of games in this way: When considering your standard video game fare, there are some common components shared among virtually every title: Single Player campaign, Multiplayer and, if you're lucky, some form of modding (remember what a great game the original Ghost Recon was? Remember how FEW mods and maps were available?). I liken that to looking at a schoolyard playground. You've got tetherball, kickball, hopscotch, whatever. The games are defined and each has its own rules and requirements. They're finite. That's how I view games like, well, without offending anyone, those games that put you on a rail and guide you through them. There is little room for flexibility or personalization. You can't very well play baseball with a tetherball attached to its pole, now can you? You get the gist. Arma2 et al are like that same playground, and once you're done with the game of tag, or swinging on the swing, you're in charge of the playground. The ENTIRE playground. With every imaginable game ready to be played, but no particular game REQUIRED to be played. All the tools are there, the rules are yours to make. Not to mention that there are hundreds of other users who have a vision of THEIR ultimate playground game, and those people share their playground games with you. Boggles the mind a bit. I wish my talents within the editor matched my imagination. It really is a brilliant set of tools that BIS has given to us to play with. Edited November 12, 2009 by Wupjak Share this post Link to post Share on other sites
TheHarvesteR 11 Posted November 12, 2009 (edited) While itsme's views about ArmA are, to say the least, laughable in this community, what greatly concerns me about the gaming industry is that this view is so deeply ingrained in the mainstream mind, that it nigh on impossible that it will ever change soon... you are obviously not the target audience for this game, but what troubles me is that even people who should at least grasp the concept ArmA presents, fail to do so... case in point: my college teachers.... I'm a game design student, graduating this year... for a final project we are making a game that goes by the ArmA style... no instant gratification, no small, rat labyrinth map, plenty of room to think and play out tactics... what do we get for it? bad grades!! Yes, even these post-graduated, overeducated teachers are utterly failing to understand what we are trying to achieve with our project... they are having us redesign basic concepts of our original premise so they can see the frenetic, unrealistic pace of mainstream shooters... because they can't accept anything different... it deeply concerns me about the future of the gaming industry as a whole... Will we ever be constrained to these instantly-gratifying, narrow-minded, cookie-cut (well said ;) ) husks of games? The console mindset has pushed the big names of the industry into making disposable games, bent on the sole purpose of making money, and being ready with a sequel when the pre-allotted hours of gaming are over... Will a game programmer's job be reduced to tying a new shiny UI together, and calling methods in a game engine editor? While artists are being hired in bulk to keep up with the ever growing need for static, unchanging content? What eases my mind is that BIS is here to prove the world wrong with the magnificent title that is ArmA... we CAN have better, more intelligent games!! we CAN play a single title for more than a preset 40 hours of game time!! we CAN have it our own way!! Welcome, OP, to the world of ArmA!! I trust you will enjoy your stay ;) Cheers Edited November 12, 2009 by TheHarvesteR Share this post Link to post Share on other sites
Bulldogs 10 Posted November 12, 2009 I think that's the main issue with the gaming industry. Everything is Point of Sales (what else does PoS stand for?) to the point that it's better to push out a game that will keep people intrigued for a few days and make the company rich, rather than make a project like Arma that people will spend years playing. This is the one bonus of DLC. People will start realising that if they make games like Arma that can people interested for years, then they can release DLC for years that people will pay a small amount for. Pushing out a game that's going to keep people interested for 1 week then expecting them to want to buy DLC for the next 2 years is like making an MMO in which you can clear all content in 1 week, then expecting them to keep paying $15 a month. Share this post Link to post Share on other sites
Wupjak 0 Posted November 13, 2009 Hah, like WoTLK? ;) Share this post Link to post Share on other sites
[aps]gnat 23 Posted November 13, 2009 The console mindset has pushed the big names of the industry into making disposable games, bent on the sole purpose of making money, and being ready with a sequel when the pre-allotted hours of gaming are over... Yep, there lays the single biggest threat to games like ArmA and any developer who may consider sending money / making something similar. Disposable society, looking for instant gratification, next big thing, then upgrade. Case point: Look at mobile phones. Share this post Link to post Share on other sites
MichaelZFreeman 19 Posted November 13, 2009 ... they are having us redesign basic concepts of our original premise so they can see the frenetic, unrealistic pace of mainstream shooters... because they can't accept anything different... it deeply concerns me about the future of the gaming industry as a whole...Will we ever be constrained to these instantly-gratifying, narrow-minded, cookie-cut (well said ;) ) husks of games? Isn't any field like this ? You have to fight for your dream and be very tenacious, almost a little mad for it. Plus I wonder about these statements about being worried about the game industry. I've said it myself. But look at the history. Video Game arcades. MAME ? Sinclair Spectrums ? The entire phenomenon erupted out of a combination of rocketing Japanese electronics industry and the need for escapist entertainment in the overcrowded Japanese towns. It has always been driven by the buck if it's kids pumpng coins into cabinets, or box sales. The amazing thing to me is the number of free mods that you can get with a little initial outlay. The industry is so big now, it's like Hollywood. There will always be the big Saturday night "cookie cutter" films, but there's room for many other creations from arthouse and deeper productions. I think ArmA land is safe yet. Share this post Link to post Share on other sites
BeerHunter 0 Posted November 13, 2009 Case point: Look at mobile phones. You can even look at their beloved "consoles". How many "redesigned and improved" version of PS , XBox etc. have been brought to the market since their first release? Consoles really aren't much different than PC's as far as requiring constant upgrades to keep pace. Their only redeeming factor is the simplicity of the games that are brought to console. Share this post Link to post Share on other sites