wolfbite 8 Posted August 30, 2010 I'm testing in OA and once again I cant get the Kuznetsov to attack with the ak-630's... They just wont shoot anything..... Other than that everything seems great..... Any Idea? Share this post Link to post Share on other sites
mandoble 1 Posted August 30, 2010 (edited) is your Kuz empty? if so they guns will not have any side and they will not engage the enemies. BTW, the nuke is evolving fast ;) Edited August 30, 2010 by Mandoble Share this post Link to post Share on other sites
vengeance1 50 Posted August 30, 2010 Having a great time with the SCUD Nuke, just need to setup the MLRS to knock it down now. Thanks again for adding it. By the way did you ever find a way to ReArm the SCUD? Share this post Link to post Share on other sites
_S2_ 10 Posted August 30, 2010 The MLRS can't knock down a SCUD in flight.... That's the Patriot missile system. Share this post Link to post Share on other sites
mandoble 1 Posted August 30, 2010 Yep, but you can convert MLRS into Patriots with a single script ;) Share this post Link to post Share on other sites
wolfbite 8 Posted August 30, 2010 I mean even on the mission included the turrets are manned by pacifists.... That nuke pic looks pretty stinking Share this post Link to post Share on other sites
mandoble 1 Posted August 30, 2010 I just re-played mma_test_kuz.utes and my ak-630s fire like crazy. Share this post Link to post Share on other sites
wolfbite 8 Posted August 30, 2010 Hmm think it could be my Processor? Its bloody old.. Time for an upgrade... Share this post Link to post Share on other sites
firefly2442 6 Posted August 30, 2010 Hi, thanks for the great mod. Two small questions: Are you planning to implement the FLIR system from OA into the AC-130 gunship gun cameras? Are you planning or working on any updates or changes to the AC-130? I'm just curious because I'm working on a mission that uses it. Cheers. :) Share this post Link to post Share on other sites
mandoble 1 Posted August 30, 2010 While in AC-130 gun cameras, just press F5 to activate FLIR, if you have OA installed, you will have there OA FLIR. Share this post Link to post Share on other sites
vengeance1 50 Posted August 31, 2010 Ok Mandoble got the MLRS setup as Patriot Missile System, do you have a recommended Boom Range and Max Detect Range for the Patriot Missile to hit the Scud? Using Default from MMA Demo Scud Mission it misses Scud, at least on Duala. Thanks Share this post Link to post Share on other sites
mandoble 1 Posted August 31, 2010 (edited) Vengeance, I will have a look at these parameters this evening. Anyway, try the SCUD test OA mission firing a SCUD against the LHD at the SW (not the Tak nuclear test mission). There I added an small ship antimissile capable that was intercepting my SCUDs, you can try these parameters for your Patriot. EDIT: Or even better, catch me online this afternoon and I'll send you a quite effective antimissile warhead. Edited August 31, 2010 by Mandoble Share this post Link to post Share on other sites
CharlieMike24 0 Posted August 31, 2010 Mandoble, I love your mod :) What I'm looking for are some SP missions that work well and show off Mando Missiles at their best. I know someone will answer "Just write one yourself :p", but I wondered if you (or anyone else) has their own favorite missions that they try out your mod with. Keep up the good work, along with Zeus AI, this is definitely the best mod out there for ARMA2. Share this post Link to post Share on other sites
Evil_Echo 11 Posted August 31, 2010 One favor. Could someone record the new MM/EE warheads in action and post the vid on youtube? The demo mission in takistan would be fine. I'd do it myself, but gamecam is currently broken for me. :( Share this post Link to post Share on other sites
mandoble 1 Posted August 31, 2010 Well Echo, as you know current detonation is already obsolete ;) CharlieMike, I know that Vengeance as well as GossamerS are working on missions specifically using many MMA systems, but probably these are not SP. One good source might be Armaholic, go there and search for mando missile. Share this post Link to post Share on other sites
Evil_Echo 11 Posted August 31, 2010 At our rate of change, code is obsolete 5 minutes after one of us shares an update with the other. But was thinking of just showing off the good work so far. Share this post Link to post Share on other sites
mandoble 1 Posted August 31, 2010 You want it? You got it ;) ouqRu5aXh18 Share this post Link to post Share on other sites
das attorney 858 Posted August 31, 2010 Err, put an '18' or 'R' rating on that. Bit scary! ;) Share this post Link to post Share on other sites
gossamersolid 155 Posted August 31, 2010 Hey Mando, I see in that video that there is an actual missile flying through the air for the nuke... can it be intercepted by HAWK/Patriot systems? Share this post Link to post Share on other sites
mandoble 1 Posted August 31, 2010 Yes it can be intercepted, even with mando guns if you allow them to intercept missiles. But I think what you see there is in fact the light of the scud warhead going down to the ground. Share this post Link to post Share on other sites
gossamersolid 155 Posted September 1, 2010 Yes it can be intercepted, even with mando guns if you allow them to intercept missiles. But I think what you see there is in fact the light of the scud warhead going down to the ground. And there's a way to init Mando Guns on say a ZU-23 turret right? I don't have to use the Mando Turret model? Share this post Link to post Share on other sites
mandoble 1 Posted September 1, 2010 No, you dont have to. But ZSU-23 is manable, so the script cannot animate it (rotate and elevate the gun to follow where mando gun is firing at). Share this post Link to post Share on other sites
gossamersolid 155 Posted September 1, 2010 No, you dont have to. But ZSU-23 is manable, so the script cannot animate it (rotate and elevate the gun to follow where mando gun is firing at). So what vanilla objects could I use to emulate the mando gun? Share this post Link to post Share on other sites
kabong 1 Posted September 1, 2010 You want it? You got it ;) "I am become death, the destroyer of worlds" J. Robert Oppenheimer effen awesome, mandoble. :cool: /me WANTS! When will you release? Share this post Link to post Share on other sites
dragonbaron 10 Posted September 1, 2010 "I am become death, the destroyer of worlds" J. Robert Oppenheimereffen awesome, mandoble. :cool: /me WANTS! When will you release? New version has been published (Mando Missile ArmA 2.4Beta9 release post; first post in this thread). Share this post Link to post Share on other sites