kevaskous 10 Posted May 18, 2011 Same for all of Kelly's servers Share this post Link to post Share on other sites
.kju 3244 Posted May 18, 2011 They have taken them down and switch to Six Updater. Share this post Link to post Share on other sites
sickboy 13 Posted May 18, 2011 You could try finding an alternate server, or you can convert your modfolders to SU and then use it to update to the latest version. http://forums.bistudio.com/showthread.php?t=118605 Share this post Link to post Share on other sites
solidsnake2384 10 Posted May 25, 2011 Ok i just converted them and started using six updater. Share this post Link to post Share on other sites
nobrainer 0 Posted June 13, 2011 I have a question I hope someone can help me with. I'm a socalled admin at NoPryl and we have some casual players who don't play with others than NoPryl. Then we have some players that play a lot with others and using there servers. I would like to make it very simple for those casual players. But I would also like to make it possible for me to administrate the addons. If I have this catalog setup: ..\AllAddons\@AddOne\addons ..\AllAddons\@AddOne\keys ..\AllAddons\@AddTwo\addons ..\AllAddons\@AddTwo\keys ..\AllAddons\@AddThree\addons ..\AllAddons\@AddThree\keys Then I would like to end up with a repository like this: ..\AllAddons\repository\@NoN\addons..\AllAddons\repository\@NoN\keys But I need those original addons catalogs, so that I know which files belong to which addon, and also which keys belong to which addon.But also, the users should just end up with that last catalog "@NoN" Is it possible to do this with this tool? Then I think I will end up with just one addon to download for "my" members. Share this post Link to post Share on other sites
svenson 10 Posted August 5, 2011 Any chance to get the source code for AddonSync? Its a shame, that AddonSync is useless now because of Gamespy v3.... Share this post Link to post Share on other sites
Hud Dorph 22 Posted August 5, 2011 Any chance Addon Sync will be upgraded to read players again (dblclick on a server gives "server unreachable"). Share this post Link to post Share on other sites
svenson 10 Posted August 5, 2011 (edited) Yoma stopped working on AddonSync last year. Dont expect any official update. I could do it, but i need the source to recompile the package with a new gameservinfo.dll (with Gamespy v3 protocol). Edited August 5, 2011 by svenson Share this post Link to post Share on other sites
sickboy 13 Posted August 5, 2011 In the mean time check out the new Six Updater: http://www.six-updater.net/p/about.html Share this post Link to post Share on other sites
Yoma 0 Posted August 8, 2011 Yoma stopped working on AddonSync last year. Dont expect any official update. I could do it, but i need the source to recompile the package with a new gameservinfo.dll (with Gamespy v3 protocol). If you have a dll and are prepared to send me some minor sample of how to use it, i could build a version that uses it. PM me for details. Share this post Link to post Share on other sites
svenson 10 Posted August 9, 2011 If you have a dll and are prepared to send me some minor sample of how to use it, i could build a version that uses it. Fine. I will implement Gamespy V3 in your old assembly. The newest one seems still running with AddonSync. You would have to change one line of code (GameType enum) only. The query lib is still open source, hosted at Google. Share this post Link to post Share on other sites
svenson 10 Posted August 10, 2011 (Closed) Beta version is out to Yoma. Nice to see AddonSync is working again....at least for me. Share this post Link to post Share on other sites
svenson 10 Posted August 11, 2011 Second beta is out. All known bugs fixed... Share this post Link to post Share on other sites
DrSnow 0 Posted August 17, 2011 Yoma, do we have any chance to get this "update" released to all of us? Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted August 17, 2011 works like a charm - thx 4 all svenson! Share this post Link to post Share on other sites
spork 10 Posted August 18, 2011 Has svenson released a working version of addonsync? Share this post Link to post Share on other sites
MavericK96 0 Posted August 18, 2011 I really like AddonSync, but to be perfectly honest I've had to stop using it over Six Updater because I can't find any mirrors for ACE anymore. :( Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted August 18, 2011 Has svenson released a working version of addonsync? No, i was a beta-tester. ;) Share this post Link to post Share on other sites
svenson 10 Posted August 18, 2011 Yoma, do we have any chance to get this "update" released to all of us? Yoma is integrating the new DLL into AddonSync atm. He said, he will release it as update when its done... Share this post Link to post Share on other sites
Horus 83 Posted August 26, 2011 Yoma when can we expect new version, for me, best addonsync tool? Share this post Link to post Share on other sites
Hepping 10 Posted August 26, 2011 I really like AddonSync, but to be perfectly honest I've had to stop using it over Six Updater because I can't find any mirrors for ACE anymore. :( I've actually just made a forum post announcing our AddonSync ACE Dev repo to the public. However the post is currently being reviewed by a moderator :) You can check this out until then however. Share this post Link to post Share on other sites
major_shepard 82 Posted September 9, 2011 (edited) Hi all, As a member and administrator of a ArmA 2 team we have our own dedicated server hosting ArmA, ftp and Addon Sync repository. Basically, players only use Addon Sync client to update their addons, which make it sure that everybody is synchronized with the server content. That stuff work fine. However the repository builder has a major drawback. It can't do partial rebuild. Meaning that a minor add to the repository would go into a full rebuild of the repository. With several Go of addons, this could take one hour. Speaking for many ArmA 2 teams I know, such a feature would be very wellcome. Well if Yoma do not have time to spend in Addon Sync anymore, I would really appreciate the source code to be shared on a SVN server or something else so that others like me could still make the stuff going on. Edited September 9, 2011 by Major_Shepard Share this post Link to post Share on other sites
sickboy 13 Posted September 9, 2011 (edited) Try Six Updater: http://www.six-updater.net/p/about.html Saves you a lot of bandwidth due to differential transfers (delta patching), and many other benefits too, like auto TS3 join, full ACRE/JayArma2lib support, missions support, only upload changed files. Strong world-wide mirror network available out of the box with over 200 mods, and 16 active mirrors. And lots more planned http://dev-heaven.net/projects/six-arma-updater/roadmap And above all 24/7 active development and support! http://six.dev-heaven.net/wagn/Six_Updater+CustomRepos_Setup Edited September 9, 2011 by Sickboy Share this post Link to post Share on other sites
major_shepard 82 Posted September 9, 2011 (edited) I appreciate sickBoy what you do for the ArmA community. But players of my team and many others I know do not understand SixBrowser and so they don't want to use it. I know team that develop their own updater and it is very simple. Two or tree buttons and a list of addons and that's all. Players are very happy with that. They very much prefeared to spend their time in playing Arma 2 rather than looking for a the very last release of addons in a huge mess of servers. Edited September 9, 2011 by Major_Shepard Share this post Link to post Share on other sites