commander1985 10 Posted November 2, 2009 I there, i want to make those Bridges in my map not destroyable. Any hint on how to do that? I think it could be handled with a script or config.cpp but im not sure, and i have no idea of how to do that if it works that way. Any Ideas or Links/Tuts ? Share this post Link to post Share on other sites
tcp 10 Posted November 2, 2009 Use the Show ID button in the editor, zoom in on the bridge to find its ID. Create a small object and place it near the bridge (doesn't have to be that close). If ID is 12345, Init Line of object: brgLondon = (getPos this) nearestObject 12345; brgLondon allowDamage false; Sometimes allowDamage isn't enough with multiple direct hits, so you could add: brgLondon addEventHandler ["Hit",{brgLondon setDamage 0;}]; Share this post Link to post Share on other sites
commander1985 10 Posted November 3, 2009 Okay thanks, ill give it a try :) Share this post Link to post Share on other sites