Badassdom 0 Posted October 30, 2009 (edited) If been trying to tinker with some of the addons that have been made by the community but i can´t find any non binarized p3d´s. Is there a way to unbinarize the communty addons or is it impossible like with the BIS models? Maybe a sticky on this would be good for beginners like me? Edited October 30, 2009 by arkengel Share this post Link to post Share on other sites
Monkwarrior 0 Posted October 30, 2009 It depends on the mod. Some are binarized for certain reasons, others are not. Monk. Share this post Link to post Share on other sites
.kju 3243 Posted October 30, 2009 Binarization improves FPS and loading time by the engine for the given model/world. So in general it is always recommended. If people make their addons based on BI MLODs, they need to give you their source MLOD on request due to the BI license. Share this post Link to post Share on other sites
Badassdom 0 Posted October 30, 2009 I tought the only MLOD´s availble where the ones that where released by BIS as the sample models and all the other files where ODOL format? Doesn't that make the modders model his own as the BIS released models where ment for the community? Share this post Link to post Share on other sites
.kju 3243 Posted October 30, 2009 Read: http://forums.bistudio.com/showthread.php?t=66013 Share this post Link to post Share on other sites
Badassdom 0 Posted October 30, 2009 (edited) Thanks for the info. So its impossible to convert the binarized models from modders into MLOD files as it is in the ARMAII models. I was kinda hoping that the modded models where in a different format that could be openend with something like ODOL explorer Edited October 30, 2009 by arkengel Share this post Link to post Share on other sites
.kju 3243 Posted October 30, 2009 Technically it is possible. So far no tool is available. Share this post Link to post Share on other sites
soul_assassin 1745 Posted October 30, 2009 Thanks for the info.So its impossible to convert the binarized models from modders into MLOD files as it is in the ARMAII models. I was kinda hoping that the modded models where in a different format that could be openend with something like ODOL explorer We bin our models for optimization purposes and to protect our work. If you want a MLOD just send a message to the maker, if he's nice he will provide it for you. No hacking needed :) Share this post Link to post Share on other sites
Badassdom 0 Posted October 30, 2009 Well I dont't look at it as hacking, there is no male intend:) Share this post Link to post Share on other sites
.kju 3243 Posted October 30, 2009 Binarization is no protection. You may believe it is, yet this is certainly and practically not true. Practically true only for the average joe - which seems to be enough to those who seek protection - so far. Share this post Link to post Share on other sites
PuFu 4599 Posted October 31, 2009 Well I dont't look at it as hacking, there is no male intend:) Maybe YOU don't look into it as hacking... Still, while, as Q said, there is no way to actually protect your work via binarization 100% (and if one is technical enough, he should be able to reverse engineer the process and get almost all out of a model - including LODs, selections, animations etc), it still protects from the generic Joe, who cannot modify the content without permission and call it his own, or evern better, sell your model for commercial purposes on any of the websites who deal with this stuff... So if you wanna "tinker" with a community model, the easiest way would be to ask the original creator about it.... Share this post Link to post Share on other sites
Badassdom 0 Posted November 1, 2009 So is there a lot of abuse of models? I can't rember that many stolen addons form ofp. Only some poorly copied stuff that was removed from fairly quickly. Share this post Link to post Share on other sites