El Mariachi 0 Posted October 20, 2009 I imported and reinstalled v3, but road textures are still showing up as white in buldozer (and gives me error that it can't find the texture), is there anything i can check? dir file structure: HAY\ca\roads2 map is in folder HAY\hayo1 do i have to make a hay\hayo1\ca\roads2 ? adding the forest/plant textures works just fine so far. Share this post Link to post Share on other sites
madine75 0 Posted October 20, 2009 I don't see tectured roads in Buldozer either. However, when i build the map into a PBO I do get the textures in game.. There seems to be an issue, but it all works so I'm not too worried. I did have to add all the road types and build the map to see what they actually looked like. Share this post Link to post Share on other sites
beton 2 Posted October 20, 2009 Well... as far as i know... in the folder p:\hay\ca which is in your own namepath you only need the config files, no p3d´s and no textures etc. You have to use the models from folder e.g. p:\ca\roads2 Maybe that helped a bit Share this post Link to post Share on other sites
icebreakr 3101 Posted October 20, 2009 If you're using default roads2 from A2 you can use the ones that V3 installer put in P:\ca\roads2 Share this post Link to post Share on other sites
madine75 0 Posted October 20, 2009 If you're using default roads2 from A2 you can use the ones that V3 installer put in P:\ca\roads2 I am using the ones provided with the V3 installation, and I still get no textures in Buldozer - but it builds just fine and the textrues appear in game. Share this post Link to post Share on other sites
spirit6 51 Posted October 20, 2009 I am using the ones provided with the V3 installation, and I still get no textures in Buldozer - but it builds just fine and the textrues appear in game. - Unpbo roads2. - copy all files to p:\ca\roads2 (BUT DONT OVERWRITE OR YOU LOOSE STUFF) -> so only ADD stuff and do NOT overwrite. You will then get all textures fine in bulldozer. Share this post Link to post Share on other sites
Alliexx 10 Posted October 20, 2009 check this out: http://img401.imageshack.us/img401/6226/pdrive.jpg Share this post Link to post Share on other sites
madine75 0 Posted October 22, 2009 - Unpbo roads2.- copy all files to p:\ca\roads2 (BUT DONT OVERWRITE OR YOU LOOSE STUFF) -> so only ADD stuff and do NOT overwrite. You will then get all textures fine in bulldozer. Ahh, I must of missed that step in the installation.. Thanks for the tip. I feel like a Share this post Link to post Share on other sites
El Mariachi 0 Posted October 29, 2009 So when I add objects, the objects have to be under the XX/ca namespace in order for it to be incorporated in to wrp so it won't load with errors in game? Share this post Link to post Share on other sites