enad 11 Posted January 4, 2010 Yeah thats why I said African American. It'd be cool if someone could retex the Russian civs to look like African civs. Thats what Im saying. Share this post Link to post Share on other sites
dimitri_harkov 10 Posted January 4, 2010 I'm already at it, some are even finished (well - more or less). But progress is slow due to other commitments. Looks funny, isn't it? :) Share this post Link to post Share on other sites
enad 11 Posted January 5, 2010 Hahha yes it looks funny. But Its an effort. It would be GREAT if you could change up the clothing a bit. Shorts and short sleeves. More African Style. Doesn't have to be 100% Authentic but it looks better than Africans wearing cold weather Russian jackets. hahaha Share this post Link to post Share on other sites
Takko 10 Posted January 5, 2010 It would be good to have short T-Shirts and Shorts, as Enad above me mentioned. You could clothe them with the same clothes as you'd expect to see in warm countries like Japan or west US of A, since some of the old clothes get departed in poorer regions for the poor. Share this post Link to post Share on other sites
andersson 285 Posted January 5, 2010 You need the civilians from arma1, they have shorts and t-shirts. Share this post Link to post Share on other sites
enad 11 Posted January 5, 2010 Yeah they would make good Africans. I heard porting units from ArmA 1 is a pain in the ass though. Share this post Link to post Share on other sites
Banderas 0 Posted January 5, 2010 ArmA 1 civilians are looking like drunken-weeded American university students on a vacation in Florida IMHO they were laughable back in ArmA, but they'd be good as tourists :D Share this post Link to post Share on other sites
sic-disaster 311 Posted January 5, 2010 Even the ArmA 1 civvies would look rather stupid i think. Then again so do the russian farmers :p But i agree, we do need some native population to spice up the missions that will be made for Duala. On a sidenote, it would be great if the Molatians could be selected in the editor in the groups section, instead of having to make groups manually. Share this post Link to post Share on other sites
=WBG=cpt_custard 10 Posted January 5, 2010 one quick question where do the addon PBO files go ( ibr_rn.pbo ) I didnt install them and it runs fine lol...but i dont want any cock ups Share this post Link to post Share on other sites
Banderas 0 Posted January 5, 2010 Maybe because you have Panthera island, wich contains that PBO. Share this post Link to post Share on other sites
=WBG=cpt_custard 10 Posted January 5, 2010 ahh sweeet thanks Share this post Link to post Share on other sites
icebreakr 3100 Posted January 5, 2010 (edited) Duala new beta is progressing very well, a buddy will post a progress with AI modules soon here ;) civs via ALICE are working now yeeey ;) v0.991 (not released yet) change log: - ibr_rn.pbo is no longer required (dependency removed) - different ground types now sound differently and bullet hits also sound diferrently - added a dirtroad from central bridge to Djolan, for Afrenian border patrol purposes - added new config for 12 major towns to make map compatible with Warfare and spawn modules - desert houses that spawn ALICE module civilians now Edited January 5, 2010 by IceBreakr Share this post Link to post Share on other sites
mchide 0 Posted January 5, 2010 The bell that rings inside your mind, It’s challenging the doors of time, It's a kind of magic! ;) Share this post Link to post Share on other sites
slatts 1978 Posted January 5, 2010 makes a really nice sub for chad using the irish mod troops ;) or just peacekeeping missions top work :) Share this post Link to post Share on other sites
bushlurker 45 Posted January 5, 2010 civs via ALICE are working now yeeey Did that crazy idea of mine actually work??? B Share this post Link to post Share on other sites
mchide 0 Posted January 5, 2010 No m8 Yes, there were times, I'm sure you knew When I bit off more than I could chew But through it all, when there was doubt I ate it up and spit it out I faced it all and I stood tall and did it my way Share this post Link to post Share on other sites
icebreakr 3100 Posted January 5, 2010 rotfl, wtg mchide :) Share this post Link to post Share on other sites
enad 11 Posted January 5, 2010 I love having the ACM module working but the Russian(White..)Civilians just look weird. Out of place. Really gonna need to figure out how to make some new civ units. Wish I could :( By the way, Icebreakr what do you mean by "- desert houses that spawn ALICE module civilians now" ?? So its spawns random houses now? And what does ALICE mean. I've been wondering for awhile and never got around to asking. Share this post Link to post Share on other sites
icebreakr 3100 Posted January 5, 2010 Closed buildings that you see on Duala now spawn civilians at its doors. Alice is a name of BIS' module that operates civilian life on their daily business, but only when one of the players is around (in vicinity or in town), when they go away civilians "hide" back in buildings and don't create a network traffic ;) You can ready more on using modules here: http://community.bistudio.com/wiki/Category:ArmA_2:_Editor_Modules Share this post Link to post Share on other sites
enad 11 Posted January 6, 2010 Ahh. I just call it the ACM Module. Ambient(A) Civilian© Module(M) hehe. I've heard ALICE around and figured it had something to do with the Ambient Civilians. Ontopic: Really loving your island. I'm holding back on making some kickass missions for your update and the release of the Afrene Troops/any other type of militia you release. How far along are the troops anyways? Share this post Link to post Share on other sites
Stoned 10 Posted January 6, 2010 (edited) ...just got informed that China and the PLA are also investing in this, they are supporting a new Resistance Army called the M.R.A History: Molatian Resistance Army got washed out Molatian Army Uniforms (stolen from Molatian Army stocks) together with blue mechanic pants, officers wear a blue barret. As they are supported by China and PLA, they got special PLA training (behavior) and also got PLA (included in ACE) weapons. Special Sniper and Grenadier training complete this army to a even more dangerous threat. Our Spotters got some photos: Molatain Resistance Army Work for Benny`s ACE Warfare and the addon is basicaly done, still testing. M.R.A flag is added to the addon and resistance camps make use of it. ACE desert vehicles included, AI will also build Bradley`s... This Army is based on the great Molatian Army by Shabazz, many Thanks for your permission ! Stoned http://urclan.org/index.php Edited January 7, 2010 by Stoned Share this post Link to post Share on other sites
mr burns 131 Posted January 6, 2010 Duala new beta is progressing very well, a buddy will post a progress with AI modules soon here ;) civs via ALICE are working now yeeey ;)v0.991 (not released yet) change log: - ibr_rn.pbo is no longer required (dependency removed) - different ground types now sound differently and bullet hits also sound diferrently - added a dirtroad from central bridge to Djolan, for Afrenian border patrol purposes - added new config for 12 major towns to make map compatible with Warfare and spawn modules - desert houses that spawn ALICE module civilians now How about adding building positions, especially for the building type in the center of Larenge (which is also being used elsewhere multiple times). Without those buildingPos AI will never use those buildings which saddens my CQB´y heart. Will trade co12 MP Mission for it :D Or is it impossible to add due to missing mlods of A2 buildings? :confused: Share this post Link to post Share on other sites
Banderas 0 Posted January 6, 2010 Some Type 56 rifles would fit perfectly for those M.R.A. guys. Share this post Link to post Share on other sites
dimitri_harkov 10 Posted January 6, 2010 Type 56 rifles Indeed. They are included in Vila's Project '85. These rebels look great! :) Share this post Link to post Share on other sites
Gutm@sher 10 Posted January 6, 2010 Ive fought those M.R.A. guys in the streets of Bolabongo and beyond. The PLA have trained them well as I have the digital scars to attest. Thanks Stoned! Share this post Link to post Share on other sites