Razor91 17 Posted April 30, 2010 The generator trailers at 030077 are sometimes invisible. The same problem occures with an editor placed trailer. Share this post Link to post Share on other sites
metalcraze 290 Posted April 30, 2010 (edited) I've noticed sometrhing wrong with LODs when it comes to Molatian army. At certain distances their heads disappear. Also can you bring back the old grass? ArmA1's one is very FPS hungry here, eating about 15-20 FPS compared to the original one, while not looking better. P.S. Does anyone know where to download 1.31 now? I've replaced its files with 1.6 but with such FPS hit the island is barely playable in the jungles Edited April 30, 2010 by metalcraze Share this post Link to post Share on other sites
twisted 128 Posted April 30, 2010 Yes, of course.But I guess mission makers would be glad to have an example script to have african civilians only for their missions. also be glad for how to make the malevoains spawn as enemy in secops and ambient comabt if you know how. great island. spent some time in africa and this defiently captures the feel. just need ambient animals to be impala, etc :) Share this post Link to post Share on other sites
icebreakr 3157 Posted April 30, 2010 Will fix the grass in upcoming patch since its requested so much. Share this post Link to post Share on other sites
RabidStoat 39 Posted April 30, 2010 I find problems with some of the large barn-like structures. Their shadows (I think it's shadows) appear offset and visible through any blocking structures. I'll try to provide a picture next time I can get to the game. Share this post Link to post Share on other sites
icebreakr 3157 Posted April 30, 2010 RabidStoat: reported 100 times, its a bug in BIS original object supplied in buildings.pbo. Set shadows to High to get rid of that bug. Share this post Link to post Share on other sites
RabidStoat 39 Posted April 30, 2010 Oh! Sorry IceBreakr - how on earth did I miss that. Looks like I'll just have to lump it, my rigs too old for full shadows :icon_redface: Share this post Link to post Share on other sites
brigada_spanish 11 Posted April 30, 2010 Congratulations Isla Duala is wonderful. Is there any available mission Isla Duala v1.6 domination? Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted April 30, 2010 (edited) the mission is only partially dependent on the island. You need the island, but any version will work. unless you mean those that include the new content, of course :p Edited April 30, 2010 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted April 30, 2010 I just found out that when you get a certain distance away (100 meters i think) The Pinzgauers disappear. Completely. Scared me the first time it happened lol. Also I found you can crawl straight through the tracks on the T-55. Gave me a laugh when one went to run me over. Share this post Link to post Share on other sites
cannonouscrash 12 Posted April 30, 2010 Hey man, I think you've got the best user created island/land blah blah thats out in the community, And i always use isla when i test new addons and 'crap'. but i got a question, on armaholic it says that we can hope in the AN-2 and take a sightseeing tour, Have you added the An-2 to the pack? Share this post Link to post Share on other sites
IronSight94 10 Posted April 30, 2010 I get some p3d errors saying it can't load the gas stations and some of the buildings. Any tips? Share this post Link to post Share on other sites
icebreakr 3157 Posted April 30, 2010 CC: An-2 is a separate addon, sorry. Lost123: you're missing ibr_plants.pbo or ibr_dtowns.pbo - reinstall all .pbo's. Share this post Link to post Share on other sites
ACPL Jon 68 Posted May 1, 2010 annoying shadow-bug under one of the buildings is still there :( Any chance You could fix it, even by removing the whole building shadow? Other than that, I don't remember any bugs - Isla Duala rocks. Share this post Link to post Share on other sites
cannonouscrash 12 Posted May 1, 2010 (edited) Aww shame Ice, It suits the map so much, Would make a great mission for 'window licker' force to track its arrival on the dirt strip and then track the shipment of drugs as it brought in down to ramons plantation :-D You should deffo ask for permission to include it into your mod. Might even be good to get a mission like Lord of War on there :-) Edited May 1, 2010 by CannonousCrash Share this post Link to post Share on other sites
Jackal326 1181 Posted May 1, 2010 Or, you could just download the 3rd party addon and use that maybe? ;) Nice update mate, very much appreciate your continued works. Share this post Link to post Share on other sites
AnimalMother92 10 Posted May 1, 2010 Just got a chance to test this version out, I really like the new units. Finally I can live out my African pirate fantasies :rolleyes: Share this post Link to post Share on other sites
Aeneas2020 10 Posted May 1, 2010 Just got a chance to test this version out, I really like the new units. Finally I can live out my African pirate fantasies :rolleyes: I hate to burst your bubble anim mo but there is no bend over/pants down fucntion in this version ;) Share this post Link to post Share on other sites
AnimalMother92 10 Posted May 1, 2010 I hate to burst your bubble anim mo but there is no bend over/pants down fucntion in this version ;) I don't know what funny things you have in mind A-Knee-Us, but I was imagining more the "take over French cruise ships" sort of excursions :p Share this post Link to post Share on other sites
Dennistp 11 Posted May 1, 2010 Please stop requesting addons for Duala here, we have a thread for general requests:) Sorry, did'nt know :) Share this post Link to post Share on other sites
imutep 0 Posted May 1, 2010 How can i get the Alice modul with the African Civilians to work. I tested it but see no African Civilians on any city or village. :confused: Any ideas, tricks? Thx Share this post Link to post Share on other sites
jeza 5416 Posted May 1, 2010 Excellent Work Ice fella, this my main map, any chance of adding Arsenal shirts Mob civvies to blufor?! :p Share this post Link to post Share on other sites
enad 11 Posted May 1, 2010 Will fix the grass in upcoming patch since its requested so much. THANK YOU! I like the ArmA 2 grass on Duala much more than the ArmA 1 grass anyways, plus the huge FPS loss with A1 grass doesn't help either. :rolleyes: Share this post Link to post Share on other sites
*LK1* 10 Posted May 1, 2010 duala&pantera over all.very nice job. Share this post Link to post Share on other sites
Felonmarmer 10 Posted May 2, 2010 (edited) Couple of bugs I've spotted... I get the following error in arma2.rpt with duala and alice... Error in expression <_ret = _this select _ret; }; _ret > Error position: <_ret > Error Undefined variable in expression: _ret File ca\modules\functions\arrays\fn_selectRandom.sqf, line 23 Error in expression <pulationClasses = _populationClasses + [_type]; }; _populationCount = count _po> Error position: <_type]; }; _populationCount = count _po> Error Undefined variable in expression: _type and no civs appear. Also I've noticed some of the bushes soak up a lot of ammo before rotating 90 degrees, they then let bullets through (esp noticeable on the southwest jungle island) - these I think are new bushes in 1.6 Edited May 2, 2010 by Felonmarmer Share this post Link to post Share on other sites