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Dragon Rising has been released

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froggyluv: Yeah, I think that core of AI was programmed pretty well, but something was f*cked up at balancing and polishing stage of developement.

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froggyluv: Yeah, I think that core of AI was programmed pretty well, but something was f*cked up at balancing and polishing stage of developement.

I think it has much to do with the ridiculously low engagment values in Vanilla. The AI just didn't have time to play out any sort of strategy other than shoot/duck/shoot.

In the scenario I mentioned, I always played the observer as I just wanted to see what the AI was actually doing. The firefight started at maybe 300m or so, and I could see the Chinese constantly adjusting their formations to better deal with the opposing flanking forces as welll as the LAV. The Chinese eventually took the village, and surronded the house i was observing from, which was nail biting as I knew I was toast with them taking positions outside of each window as well as sending men in to kill me.

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all right, I was wrong about OFP2. The first couple of days, for some reason, the multiplayer was fun. I believe the first 3 days after release to be exact. Since that time, playing online in OFP2 is just impossible. Only coop with a friend or two works fine but public servers - total crap. lags reaching 1000 ms, crashes, lost connections, just a crap. comparable to Arma1 for the first 12 months.

Obviously, we live in a crappy world and we cannot expect a good game anymore. Screw it, I am changing my hobby.

Oh, the single player on OFP2 is still good and well made, but I bought the game for multiplayer.

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As with any game released now adays it needs work. Servers expecially but We have been playing it pretty regularly (high pings only when a out of country player joins) AI plays well enough to 1. Flank you and 2. sneak up and shoot you in the back of the head. I wouldn't say its the next OFP tho or ArmA killer. I would say it is really more like a new Ghost Recon. GR meets COD4. It runs awesome. Optimized sweetly and looks gorgeous. But I wouldn't say it's a competition for ArmA 2. Totally different playing game. And let's not be too hasty to tear it down. It hasn't had 14 patches to it yet to try and fix it. :)

Edited by njmatrix

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It hasn't had 14 patches to it yet to try and fix it. :)

And I highly doubt that it ever will, given the reaction people have had to the game. I don't think Codemasters will want to actually save it a few months from now. Unless that news post about Codemasters announcing a sequel to DR is true, in which case...

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That new Ultimate AI mod is actually pretty good as it really opens up the firefight distance, enhances AI cover schemes a takes away that stupid 'bullet shield' that protects both player and AI.

...

This mod has made the game much more interesting and it's worth a try. I'm starting to suffer from a psychotic split trying to analyze this game

+1

it has become much more interesting and i often switch it on more often right now than arma2. there might be something here despite all the flaws. :) :eek:

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And I highly doubt that it ever will, given the reaction people have had to the game. I don't think Codemasters will want to actually save it a few months from now. Unless that news post about Codemasters announcing a sequel to DR is true, in which case...

Reaction is no different than the one over here for the ArmA 2 release debacle. How easily we forget THAT lil fiasco. BUT with that said in their forums patches are already on there way from what they are saying and including lean left/right and free look as well.Also I read new content coming with the patch as well. We will see. And to their defense they haven't revealed a new expansion already underway PRIOR to fixing the game. Unlike Operation Arrowhead which you couldnt even play the game yet but you could see the new expansion pack screens.

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BIS has history of supporting their products, Codemasters don't.

I won't comment on the OA case, it has been explained million times already.

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Unlike Operation Arrowhead which you couldnt even play the game yet but you could see the new expansion pack screens.

Assuming that you can't play ArmA2. Which isn't everybody's case.

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Operation Arrowhead will remove the small amount of life spasms that is left with a neck shot. :D

Whoever it is that think ARMA2 and OFP2 are in the same departement needs to get off the pills. Just look at all user videos of OFP2 where people make 700 meter shots with the Barret 50cal and its an "awesome kill". Shows that the players have no clue about the weapon systems they use (even CM devs). This further also shows that they are just normal happy (or many are very sad i hear) gamers. Nothing wrong with that. Any game that makes you happy is a good game to you i guess. But comparing that to this... lol.

Let them talk their BS. Just shows they are small minded. And anyone thinking OFP2 was gonna be more realistic combat like ARMA needs to get back down on earth because last time i checked CM was a huge company, and they are usually more driven by $$$ and need to make much more profit than smaller ones so games HAVE to appeal to many players and sell huge amounts (ding ding ding - simple gameplay). Simulations never did sell a lot. Sims also have more options in them than regular games. OFP2 doesnt have lean... Too much buttons to keep track of i guess and would scare people off (read grandma). That is what i went on when i decided i would never buy that game cause i knew it was going to be an arcade game.

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Assuming that you can't play ArmA2. Which isn't everybody's case.

I would switch back to OFP1 in that case.:D

regards

nettrucker:D

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Reaction is no different than the one over here for the ArmA 2 release debacle. How easily we forget THAT lil fiasco. BUT with that said in their forums patches are already on there way from what they are saying and including lean left/right and free look as well.Also I read new content coming with the patch as well. We will see. And to their defense they haven't revealed a new expansion already underway PRIOR to fixing the game. Unlike Operation Arrowhead which you couldnt even play the game yet but you could see the new expansion pack screens.

In another post of today njmatrix says Arma2 is buggy and virtually unplayable.

Just to inform people about his relationship with truth.

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The criticism about new expansions being worked on while necessary fixes are still not fully carried out is absurd.

These are two totally different jobs for different types of specialists. Bugfixing is not something every team-member can get inolved in. Letting the rest sit around, that would be realy silly.

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And to their defense they haven't revealed a new expansion already underway PRIOR to fixing the game.

LOL do you really think ConsoleMasters has stopped everything now until they have patched DR... your too naive dude :p

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wait month or two... DR will hit bottom shelf and in three people will forget about it

It already has it seems....

I went around 8 or 9 different game stores, as well as a couple of big department stores in Orlando this week, AND the game stores in the airports at either end (Heathrow and Orlando) and I found the sum total of 9 copies of dragon rising. 7 of which (along with the HUGE strategy guide - how the fuck they fill that thing up without using size 50 font I dont know) were in HMV in heathrow airport. The rest were all on the bottom shelf in the back corner of 2 game stops. Single copies, tucked away in the corner....

Tells you something...

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Reaction is no different than the one over here for the ArmA 2 release debacle. How easily we forget THAT lil fiasco. BUT with that said in their forums patches are already on there way from what they are saying and including lean left/right and free look as well.Also I read new content coming with the patch as well. We will see. And to their defense they haven't revealed a new expansion already underway PRIOR to fixing the game. Unlike Operation Arrowhead which you couldnt even play the game yet but you could see the new expansion pack screens.

Lol dude, stop smoking that please. As a matter of fact CM has announced a sequel for DR even before the first patch was announced lol, do some research please - it was in their announcement what are they planning for 2010.

Hmmm, arma2 release debacle, oh I remember it was that time the game released with all the announced features, but was kinda buggy. You know those things are kinda easy to forget when you play skirmishes with 1k AI on a detailed map on a regular basis. To sad that in the cool CM game you cant do 10% what you were able in the old flashpoint. To bad they burried MP with their announcement of no Dedi-servers coming up... Gl and HF

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even though i have been moderatly defending the game in earlier posts, i have now got bored of it. Its now become a bit too repettetive it seems the only differences are that sometimes you play at night and others during the day. I dont even know what the point of the combat knife is for. i have tried to sneak up on enemy with their backs turned enough times and they seem to snap around suddenly when you get 20 feet from them

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The rest were all on the bottom shelf in the back corner of 2 game stops. Single copies, tucked away in the corner....
maybe that the rest of the copies are sold?

I kinda wish I'd had a camera with me, these really were tucked away in the "we dont give a rats ass" section. Floor level, back corner, tucked behind other games does not strike me as "OMG we're sold out"

If they had been at eye level with "more in stock soon!" all over them, I'd be tempted to believe it.

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even though i have been moderatly defending the game in earlier posts, i have now got bored of it. Its now become a bit too repettetive it seems the only differences are that sometimes you play at night and others during the day. I dont even know what the point of the combat knife is for. i have tried to sneak up on enemy with their backs turned enough times and they seem to snap around suddenly when you get 20 feet from them

Watch my vids. Just sidestep, wait for them to empty their mags shooting at where you used to be, when they reload. Stab em in the face.

---------- Post added at 11:13 PM ---------- Previous post was at 11:10 PM ----------

I found this very amusing and people think DR is not hardcore.

http://community.codemasters.com/forum/showthread.php?t=391832

:couch:

2/4

Trying to do what BIS did with the war reports. They act like this turd is like the defacto standard for combat games, when all it is, is fluff. I beat this thing in 4 hours 37min and didn't break a sweat. Except I kept saying to myself. This mission is just like the last one. Run this way, run over there, just a walk through. I have NO intention of even playing on hardcore, cause once you know where you're going, you don't need the compass, and the AI is so stupid, you know where they are going to be. They are in the exact same place they were the last time you ran the mission.

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I posted some information on the weekend special at Steam for Arma2 in the "offtopic" section and my thread gets moved, locked and I get another infraction point for "trolling." WTF? So it's ok for other games to be discussed in their "offtopic" section as long as it isn't Arma2?

http://community.codemasters.com/forum/showthread.php?t=391936

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Its better not to talk about how the mods sucks in the "Other" forum as OP of this thread stated

Edited by 4 IN 1

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I found this very amusing and people think DR is not hardcore.

http://community.codemasters.com/forum/showthread.php?t=391832

:couch:

2/4

Another interesting point about this is that ubermachtig was one of those DR Heroes, or the so-called "pretend moderators" over on the CM forums. I guess CM are now hiring the "pretend moderators" as real moderators? Wonder if there's a reason behind that.

But what an awesome letter none-the-less. :D

Edited by Zipper5

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good will be mix of AI from A2 and DR in some cases

i was saying about sensless panzer-tree and other problems in DR, but from other side BIS AI was always better than many real soldiers, why ?

you can watch many reports about war in TV, soldiers firefight with Al-Qaida and few minutes 8 soldiers defend convoy, 1 is wounded, 3 al-qaide killed and soldiers call for chopers support and chopers open fire

in real life firefights with with few victims for 15 minutes, in OFP/Arma - few seconds and one team is dead, other shoot them in few seconds

from other side DR AI is totally poor soldiers when it comes to fire

i laugh when i read about "almighty trees" , rubber vehicles, stuck behind smallest rock, other issues that community laugh (yes, one post was about vehicle that stopped before small rock, couldn't to drive around and ... shame)

so mix, compromise with this good and bad shooting abilities would made Arma closer to realism

if in real war people would be so good, so god-skilled (eye, ear, accuracy...) than hole wars would end in 1 hour with 90% casualties dead

so when i read about "US troops get in ambush, firefight, two soldiers wounded, 3 terrorist killed, they called chopper, tank, they were evacuated..." than hell, in Arma such fight would end in 10 seconds before called to support chopper would start

of course all other things shown about DR make this (DR) game shame, but poor shooting accuracy is closer to real , than whole bunch of super snipers with radar in brain

i think mix and compromise between 2 styles is good

thats why in Arma2 P85 AI has twice worse accuracy than "human player" to make firefight longer and less effective, real soldiers in stress have problems to shoot someone from 200 meters (unless they are "human with heart" not "cold blooded psychopath who not feel fear nor sorrow" )

many reports in TV are about 10-20 minutes battles between 20 soldiers who keep enemy in position, not allowing him to change positions

if those soldiers were OFP/Arma AI than whole war would end in 5 minutes and one side would be dead

i feel lack of "chaos shock behavior factor" in Arma AI

but DR skills on videos are pathetic

Edited by vilas

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