Sumrak 6 Posted October 18, 2009 (edited) I still didnt find underground lab... Argh you hide it well my friend lol. :D here picture (from armaholic) http://i34.tinypic.com/25tajqc.png, in this object is at center building and in this building is ladder into underground :) EDIT: You can also watch my video about underground - Edited October 18, 2009 by Sumrak Share this post Link to post Share on other sites
oldbear 390 Posted October 18, 2009 The underground area is a great feature on this map. And I enjoy the inscription on billboard inscription in front of the unfinished tunnel. I hope there will be more more ways to go in the underground labyrinth ... Superb job, man ! Share this post Link to post Share on other sites
=WO=TekHousE 0 Posted October 18, 2009 might be a dumb question, but in the co-op mission, how can i make the respawn less than 229 seconds!? Share this post Link to post Share on other sites
Sumrak 6 Posted October 18, 2009 The underground area is a great feature on this map.And I enjoy the inscription on billboard inscription in front of the unfinished tunnel. I hope there will be more more ways to go in the underground labyrinth ... Superb job, man ! Thanks :) maybe, if i make another hole into underground, but, my first task is create underground more darkness than now :D might be a dumb question, but in the co-op mission, how can i make the respawn less than 229 seconds!? This is based on this line in mission description.ext: respawndelay=300; Share this post Link to post Share on other sites
superrat 10 Posted October 18, 2009 i like your message in tunnel thats have closed sign{if you want more wait for night stalker} LOL Share this post Link to post Share on other sites
Hvymtal 1251 Posted October 18, 2009 You know, i have a good mini-campaign coming on, and i feel it will be AWESOME! update when i can Share this post Link to post Share on other sites
Keshman 10 Posted October 19, 2009 Today play Domination map!:p in this island! super! THX for good work!:) Share this post Link to post Share on other sites
mikebart 1 Posted October 20, 2009 Huh, if i understand well (my english is not good) :D That grass model is made by me. There is only this - all grass models using texture by SenChi, that's all. I add this point to ToDo list and i fix it :) it is not easy search nice texture for this type of bush :rolleyes: ok mate, i beleive you when you say you made the model, but the texture is a slightly altered version of 'mb_clutterGrass_CA.paa' from this pack: http://www.armaholic.com/page.php?id=4932 ah well, theres not alot i can do about it if senchi wants to take credit for my work, at the end of the day i guess i should be glad you guys are making use of it, but then again, a bit of recognition would be nice. Share this post Link to post Share on other sites
Sumrak 6 Posted October 20, 2009 ok mate, i beleive you when you say you made the model, my first bush model :D i can show you, if u want ;) but the texture is a slightly altered version of 'mb_clutterGrass_CA.paa' from this pack: http://www.armaholic.com/page.php?id=4932 ah well, theres not alot i can do about it if senchi wants to take credit for my work, at the end of the day i guess i should be glad you guys are making use of it, but then again, a bit of recognition would be nice. Ah, i completely understand now, sorry, i don't know this, i saw this texture on SenChi's island Klurs and i asked him to use.. he don't tell me, who is author, i thought, that texture is by him.. i rewrite author in credits ;) Sumrak Share this post Link to post Share on other sites
mikebart 1 Posted October 20, 2009 Thanks Sumrak, you should still thank Senchi for the edit of the texture though :) Share this post Link to post Share on other sites
nettrucker 142 Posted October 20, 2009 Dear Sumrak I had the chance to explore your Island a bit more now. It is an outstanding work. I love the atmosphere . . . it is simply great. Have set up more or less a dozen missions now, all basic stuff and still in their "baby shoes" but they have all a great atmosphere. I couldn't find any flaws or issue for the time being. Steady framerate comparing to Chernarus. One question the Ai point marked on the map on the mountain. I always die when coming close to the "structure" . . . seems I'm falling in a hole. Is that suppose to be? Anyway wish you all the best and keep this fantastic work up. thanks for sharing your beautiful work with the community. Kind regards nettrucker:D Share this post Link to post Share on other sites
Drew 10 Posted October 20, 2009 I played a russian Coop on this map, it was pretty cool, had no idea what they were saying tho cause it was all in russian lol Share this post Link to post Share on other sites
Potatomasher 0 Posted October 20, 2009 (edited) I think this is one of the best looking islands ever on BIS game. Superb detail and realistic looking grass. Forests looks very much like here in Finland late autumn. :) Though Chernarus is occasionally heavy on my rig so this is like 2 times that. So my rig is pretty much in it knees. ;) Hopefully someone make some good SP mission for this island. Edited October 20, 2009 by Potatomasher Share this post Link to post Share on other sites
ziiip 1 Posted October 24, 2009 Let's get one thing straight: I really admire you for the island, its very good, true quality, very aswomse grass, but: the ground texture in the distance looks awfully low res. Could you update that? That is like the last piece of accomplishement before getting the crown. :) Anyway, big thanks for the island! :D Share this post Link to post Share on other sites
Potatomasher 0 Posted October 24, 2009 (edited) the ground texture in the distance looks awfully low res. Could you update that? That is like the last piece of accomplishement before getting the crown. :)Anyway, big thanks for the island! :D Agree. That's why i used lot's of fog in my mission. It will hide it nicely. Otherwise this island truely is superb. Also main menu song is awesome. Edited October 24, 2009 by Potatomasher Share this post Link to post Share on other sites
Sumrak 6 Posted October 25, 2009 (edited) Namalsk, version 1.01 Changelog and details: * Fixed - tweaked positions of some objects (based on screenshots of some little position bugs) - clutter performance issues (increased clutterGrid, ArmA II now render less count of clutter on Namalsk) - and maybe more :rolleyes: * Added - proper railroad crossing - more entrances into Vorkuta town - and maybe more :rolleyes: :D Be aware, i can't fix terrain grid issue (on low terrain detail you see some empty triangles), it is ArmA II bug (i can do nothing for this for now), i hope, some ArmA II patch can in future fix this. Be aware also, that Namalsk (namalsk.pbo) is in version 1.01, not objects (models), which Namalsk using. These models are still in development progress - final version will be avaible in February 2010. So ..this is patch for namalsk.pbo, that mean, that models are still same version (reason - size of pbo's ns.pbo and ns2.pbo). Please, update your Namalsk asap, i think, this is a big advance in performance on Namalsk. You can easilly update Namalsk, missions made on this island will be still fine. List of files: namalsk.pbo namalsk.pbo.NST.bisign ns_patch.pbo ns_patch.pbo.NST.bisign Namalsk_v1.01_readme.txt Installation: Extract files (namalsk.pbo, namalsk.pbo.NST.bisign, ns_patch.pbo, ns_patch.pbo.NST.bisign) into Nightstalkers\Addons\ folder or just into the Addons folder, where is Namalsk located. Download: ArmedAssault.info http://www.armedassault.info/index.php?cat=news&id=3256 Armaholic.com http://www.armaholic.com/page.php?id=8042 SWDepot http://www.swdepot.co.uk/download.php?view.120 nightstalkers.cz FTP, 7z archive, 10MB http://www.nightstalkers.cz/down/index.php?soubor=namalsk_v11 Edited October 25, 2009 by Sumrak Share this post Link to post Share on other sites
jibemorel 10 Posted October 25, 2009 In the name of crappy computer owner, thank you very much for your hard work. Share this post Link to post Share on other sites
yanquis 10 Posted October 25, 2009 i never had problems with the old one, but i never did any big battles. still welcome improvements a2 needs all the performance tweaks it can get. btw thank you for the amazing island! Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 25, 2009 all i can say is wow. massive increase for me, i can finally enjoy this beautiful map!!!! big fps boost, no need to turn off the grass, i now have a smooth and stable frame rate. great job, thnx :D Share this post Link to post Share on other sites
Potatomasher 0 Posted October 25, 2009 Thanks. Very noticeable performance increase. Share this post Link to post Share on other sites
Alex72 1 Posted October 25, 2009 (edited) Thanks Sumrak!! :) EDIT: Nvm EDIT2: Damn! Looks exactlly the same (awesome grass) but is MUCH easier on performance! Your the man Sumrak! Great work. ;) Alex Edited October 25, 2009 by Alex72 Share this post Link to post Share on other sites
dale0404 5 Posted October 25, 2009 Mirror at SWDepot: Namalsk Island v1.01 Share this post Link to post Share on other sites
pauliesss 2 Posted October 25, 2009 Thank you for update Sumrak. :) Share this post Link to post Share on other sites
dragonbaron 10 Posted October 25, 2009 I love this island. You made a great job. Thanks for the update Sumrak. Share this post Link to post Share on other sites
bangtail 0 Posted October 25, 2009 Never had any problems either but thanks for optimizing. One of the best Islands ever :) Eth Share this post Link to post Share on other sites